After making its debut at SXSW, the rest of the gaming world can now play Rovio Entertainment’s Angry Birds Space on Mac, PC, iPhone, iPad, iPod touch and Android devices. Angry Birds Space marks the first integrated entertainment launch for Rovio, with merchandise, animation and books available in retail at the same time as the game. Check out the new animation in the video below.
From floating through space in zero gravity, to using the gravity of nearby planets to set up spectacular trick shots, Angry Birds Space takes the gameplay that fans already know and love to a totally new level. With brand new birds, brand new superpowers, and a whole galaxy to explore, the sky is no longer the limit!
"This is Rovio at its finest, and we are more than excited to bring Angry Birds Space to all our fans worldwide,” said Mikael Hed, CEO of Rovio. “This launch marks a huge step for us as a company, and our whole team and partners have really pulled together to bring out a fantastic array of exciting products and experiences. We hope that our fans will find all things Angry Birds Space as delightful as the Rovio family does.”
Angry Birds Space features 60 interstellar levels, with regular free updates in the pipeline. Even more content is available through in-app purchase, starting first with the iOS version. Included in the game are many hidden goodies, secret levels and cool space content. Gameplay has been thoroughly optimized for all platforms, including full Retina display support on the new iPad.
To celebrate the launch of Angry Birds Space, Rovio and partners hosted a series of launch events for fans of the game in Beijing, Helsinki, Hong Kong, Seattle and Tokyo. Today, Earth is officially the epicenter of fun in our galaxy!
Angry Birds Space is available for $0.99 from the App Store on iPhone and iPod touch, and Angry Birds Space HD is available for $2.99 from the App Store on iPad. Angry Birds Space for the Mac is available for $4.99 from the Mac App Store.
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About the Author
John Gaudiosi
Editor-in-Chief
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.