Fans in North America have made the latest FINAL FANTASY game another hit and one of the big games of 2010. Square Enix announced that FINAL FANTASY XIII has recorded the largest first-week sales in franchise history. Launched on March 9, 2010 for PlayStation 3 and Xbox 360, FINAL FANTASY XIII has sold more than one million units in North America over the first five days. Sony has benefited with over 60% of these sales coming on its PS3 console. Square Enix also announced that FINAL FANTASY XIV is coming to a global audience later this year, serving up a double dose of adventure for North American audiences. Check out exclusive videos from the North American launch party below.
The news comes on the heels of the announcement last week that the sell-in shipment of FINAL FANTASY XIII has exceeded the five million unit milestone worldwide. Cumulative global shipments of the FINAL FANTASY series have now reached 96 million units since the first game was launched over two decades ago.
FINAL FANTASY XIII combines seamless cinematic sequences of unparallel caliber with fast-paced, high-intensity battle system. This next evolution in the series demonstrates the ongoing commitment of Square Enix to the development of visually-stunning, technically-advanced and immersive interactive entertainment experiences for gamers around the world. The tremendous success of FINAL FANTASY XIII marks a new beginning for the RPG genre in North America.
Some of the features of the new game include:
Take Part in a Gaming Experience That Sets New Standards – The first in the series developed for a simultaneous release on multiple high-definition consoles, FINAL FANTASY XIII pushes new boundaries in cinematic presentation, sound and gameplay.
Experience the Unity of Speed and Strategy with the Ultimate Active Time Battle System – The familiar system has evolved, granting players the freedom of executing numerous commands in a single turn with the multi-slot ATB gauge. Whether inputting singular commands in each slot for consecutive attacks, or expending multiple slots at once to activate a devastating blow, it’s up to the players to respond effectively to the battle conditions at hand.
Adapt to the Ever-Changing Tide of Battle with Paradigms – A brand-new game mechanic enabling players to assign roles to their party members at any time during battle, shifting between combat paradigms. Consisting of various combinations of the game's six roles, ranging from Commando, the offensive specialist, to Medic, the quintessential healer, paradigms allow players to respond and adapt instantly to any given situation to turn the tide and seize victory.
Witness the Battle Scene Transform with an All-New Summon System – Introducing Gestalt Mode, a powerful dimension of the summon system that elevates the action to a whole new level. In Gestalt Mode, characters and their transformed Eidolons fight as one, dealing massive damage to enemies through simple button commands.
Delve Into an Emotional Experience – An immersive storyline connects players to an intriguing cast of characters. Will they have the strength to confront their cursed fates, or will destiny prevail over all that they believe in?
A Brand-New Song for an International Audience – Multi-platinum, Grammy-nominated singer and songwriter Leona Lewis has come on board with Square Enix to provide her new song, “My Hands,” for the North American and European versions.
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About the Author
John Gaudiosi
Editor-in-Chief
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.