One of the big games of 2011 is coming home early. People Can Fly, Epic Games and Electronic Arts Inc will unleash a demo for Bulletstorm, the highly anticipated new action shooter from the makers of the award-winning Gears of War and Unreal series of games. Starting on January 25, the demo will give players a taste of the guns, action and attitude Bulletstorm has to offer. Check out this exclusive video interview with the developer below.
Bulletstorm ships with three game modes: the pulp sci-fi, single-player campaign; Anarchy multiplayer mode; and Echomode, a unique experience that tracks and compares players’ scores while they play through locations found in the campaign. The Bulletstorm demo introduces a slice of Echo mode in which players traverse a collapsed building on the deadly paradise planet Stygia as ex-Dead Echo leader Grayson Hunt. Players will utilize the “Skillshot” system inBulletstorm as they crush enemies in increasingly creative ways to rack up points using an arsenal of powerful weapons, from a futuristic assault rifle called the Peace Maker Carbine, to the Flail Gun, which fires two grenades linked by a chain, and the Screamer, a powerful revolver that turns enemies into human fireworks.
From highest score to total number of skillshots performed, players can compete with their friends for bragging rights in Echo mode as they decimate enemies with over-the-top combat moves using some of the most innovative weapons ever seen in a first-person shooter. With more than 45 skillshots in the demo, players are encouraged to “Kill with Skill” in Bulletstorm, finding stylish and ever imaginative ways to take down anyone that stands in their way. The Bulletstorm demo also allows players to unlock platform-specific upgrades to use in the game’s Anarchy mode, from the Crimson Leash to Stealth Armor, when they purchase the full game.
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About the Author
John Gaudiosi
Editor-in-Chief
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.