MIAMI, Florida – Before Super Bowl XLIV, some of the biggest names in the NFL were at Madden Bowl XVI, which took over the Clevelander Hotel on South Beach’s Ocean Drive February 4. Dallas Cowboy Demarcus Ware was on hand to compete in the videogame competition. He took a timeout to talk about how he’s seen the Madden videogame evolve over the past 22 years and the role this competition – and the ensuing party – plays within the NFL.
What are your thoughts about how big the Madden Bowl has become over the past 16 years?
You know what? It's a really big thing because you know at first probably a lot of guys didn't play but also you know it's an atmosphere for where all the guys can come together and be able to reunite and greet each other. It’s also a way for us during the off season to play each other and sort of compete, instead of competing on the field. So it's a really big deal and it becomes a really big event every year.
How big a deal are the bragging rights for the guy who wins this thing?
You know what, it's big bragging rights because it’s like you won a small Super Bowl and a token, so.
When it comes to Madden can you talk about how far that game has come over the last twenty years?
If you look at the game and the graphics it has become so realistic, just how the movements and all the things that into a game. It's changed so much. I mean it's going from 1D to 3D to 4D? So it's getting more realism each and every time EA brings out a new game. They’re adding more formations, adding more tactical things you can do and the glitches, each year you might have glitches here and there, but each year they gets rid of those things and it gets better every year.
What would you tell EA Sports to put in the new Madden NFL 11 game?
I would like to see more harder hits in the game. You know, me being a defensive guy you see the big hits when you watch it in real life, so they should have some real big hits in the videogame.
How does the off season impact your videogame habits?
You know, I really don't play videogames. I'm really not into it, but at the end of the day we have an opportunity to compete against somebody you're going to play.
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About the Author
John Gaudiosi
Editor-in-Chief
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.