COLOGNE -- With the movie opening this November, the EA Play Label of Electronic Arts and Warner Bros. Interactive Entertainment are conjuring up something exclusive for the Xbox 360 version of the Harry Potter and the Deathly Hallows - Part 1 videogame. The new shooter-style game will have an exclusive Kinectfor Xbox 360 experience with unique challenges that puts more power into players’ hands.
With all of the action taking place outside of Hogwarts for the first time, Harry Potter and the Deathly Hallows - Part 1 sees Harry on the run with a horde of merciless enemies on his tail. Players will find themselves in unknown territory, far from the safety of the school grounds, fighting for survival at every turn. The new game engine, built specifically to leverage the technology of HD consoles, ensures high definition graphics and intense action gameplay on all platforms while the Kinect experience on Xbox 360 offers exclusive challenges, for either single player or two player co-op, playing as Harry, Ron or Hermione.
“Harry Potter and the Deathly Hallows – Part 1 is non-stop action with Harry defending himself against a host of menacing enemies,” said Jonathan Bunney, Vice President and Head of Production at EA Bright Light Studios. “Our Kinect challenges allow players to literally cast magic from the palm of their hand, completely controller free, to enhance and deepen the overall play experience; and, even better, we have enabled a special co-op mode with Kinect allowing two people to fight Death Eaters side-by-side for the first time in any Harry Potter game.”
The Kinect experience in Harry Potter and the Deathly Hallows – Part 1 gives players the ability to get closer to the action than ever before, using physical gestures to cast magic through the screen and defeat their deadly opponents. In co-op mode, the fluid targeting system and leaderboard scoring add a competitive edge to the excitement.
Under development by EA Bright Light Studio, Harry Potter and the Deathly Hallows - Part 1 will be available this autumn on Kinect for Xbox 360, PlayStation 3, Wii, Nintendo DS, PC, and mobile devices.
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About the Author
John Gaudiosi
Editor-in-Chief
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.