SAN FRANCISCO, California -- Gameloft, a leading developer and publisher of digital and online games, has signed a long-term, multi-platform licensing agreement with Epic Games that enables Gameloft to incorporate Unreal Engine 3 in four new games, two to be released in 2011 and two in 2012. The new games will be developed for the next generation of Android and Apple smartphones and tablets, as well as set-top boxes and PlayStation Network. Unreal currently powers Epic’s hit game, Bulletstorm, and the upcoming Gears of War 3. Gameloft most recently demonstrated Asphalt 6 on Sony Ericsson’s Xperia Play at Mobile World Congress 2011.
"Gameloft is very pleased to partner with Epic, especially with their ability to stay ahead of the curve and continually place the best game engine technology in developers' hands at any given point in time," said Julien Fournials, vice president of production, Gameloft. "Using Unreal Engine 3 allows us to push game visuals with remarkable lighting and high-fidelity environments. We are confident that players will enjoy the games powered by Unreal Engine 3."
"There is no doubt that the four games running on Unreal Engine 3 will be visually stunning and take advantage of the powerful mobile gaming devices," said Mark Rein, vice president, Epic Games. "We are thrilled to provide our technology to Gameloft and look forward to a lasting collaboration."
Paris-based Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple iOS and Android devices), set top box, connected TVs and consoles.
Gameloft partners with leading international brands such as UNO, Spider-Man, James Cameron's Avatar, Ferrari and Sonic Unleashed. Gameloft also operates its own established franchises, such as Real Football, Asphalt, Modern Combat 2 : Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance.
Gameloft is present in all continents, distributes its games in 100 countries and employs over 4,000 developers.
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About the Author
John Gaudiosi
Editor-in-Chief
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.