The odds are pretty good that Microsoft’s Kudo Tsunoda wasn’t thinking about Kinect for XXXbox when he designed the controller-free device. But given that gamers now have their hands free, a porn company has come up with a new way to interact with virtual vixens. ThriXXX has been creating PC-based 3D sex games for years, but has added the new functionality of Kinect to the experience through a prototype demo.
While Microsoft will never approve this game for its Xbox 360, especially as it targets the mainstream casual gamer; it’s only a matter of time before competitors in the PC market replicate the Kinect experience. The porn industry has always been at the cutting-edge of technology, and they’re currently embracing stereo 3D production. Kinect is just the latest example.
ThriXXX worked with hackers who were able to use the open source device drivers of Kinect to run that peripheral through a Windows 7 PC. (That’s not likely something Bill Gates envisioned when he promoted cross-platform interaction.) The prototype game experience allows players to use their hands to touch various parts of virtual female characters’ bodies. Their hands appear on screen and the girls moan and talk in accordance to where they’re being touched.
“The Kinect interface provides another exciting interface option for users of the sex-simulation software to control the experience in extraordinary new ways," the game's developer, ThriXXX, said in an interview with CNET.com.
Microsoft has sold over 2.5 million Kinects since the device launched on November 4. ThriXXX will be in attendance at the upcoming Adult Entertainment Expo in Las Vegas, which takes place in tandem with CES 2011. There should be plenty of new interactive porn games on display at that show.
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About the Author
John Gaudiosi
Editor-in-Chief
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.