The Sims Social invites people to play with life in a whole new way with all of the uniquely playful and creative elements of The Sims and delivers an intuitive entertainment experience to the more than 500 million people on Facebook. Launching globally on Facebook this summer in five languages from Electronic Arts, The Sims Social allows players anytime, anywhere to create their Sim, build a bachelor pad or dream house, spark friendships and romances, and have exciting adventures – all with their Facebook friends. The producer behind The Sims Social at EA walks through the game’s key features in the video interview below.
One of the game’s innovative new features is its “replay” option. The Sims Social not only allows you to interact with your friends, and your friends with you, but its “replay” feature also allows you to see what your friends have done to you and your house while you’ve been away. Where other games simply give you notifications, in The Sims Social, watch and be surprised by what you see unfolding in front of your eyes. Take a peek at it and find out much more in this producer video, available for immediate posting
The Sims Social gives players the opportunity to engage with every aspect of their Sim’s social lives from the intense emotion of a first kiss to the flawless execution of a hilarious prank. Playing with the sweet side of life, The Sims Social will have players helping their neighbors, building friendships, falling in love, kissing or even making woohoo. Those who are more interested in stirring up trouble can pull pranks or sabotage friends, pee on a neighbor’s lawn, become a heartbreaker or even a womanizer. As players’ personalities come through, the Sims’ conduct is wildly diverse making The Sims Social alive like no other game.
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About the Author
John Gaudiosi
Editor-in-Chief
John Gaudiosi has been covering videogames for the past 20 years for outlets like The Washington Post, CNET, Wired Magazine and CBS.com. He has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, The Hollywood Reporter and Variety. He currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for The History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. He is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: The Official History.
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Games means fun and we can
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