DICE 2010

300 American colleges, universities, art and trade schools will offer degrees in videogame design, development, programming and art during the 2010-11 academic year, according to new research from the Entertainment Software Association (ESA). The degrees offered at these institutions represent an almost 20 percent increase over 2009-10.  The head of The Guildhall at Southern Methodist University talks about the role education plays in game development in this exclusive video interview.  

Facebook and Zynga have entered into a five-year strategic relationship that increases their shared commitment to social gaming on Facebook and expands use of Facebook Credits in Zynga’s games. The agreement provides a solid foundation for both companies to continue to work together to provide millions of people with a compelling user experience for social games.


An historic 12-day journey to space by legendary game developer and space explorer Richard Garriott will have its world premiere at this year’s South by Southwest (SXSW) Film Festival in Austin. Richard Garriott: Man on a Mission, is set to blast off with two screenings at the 2010 conference. The first will be 1:30 pm on Sunday, March 14 at Austin’s Paramount Theater and the second will be Thursday, March 18, at 2:30, also at the Paramount.


Ignition Entertainment, a UTV Media Communication Company, and Zombie Studios are developing Blacklight: Tango Down, a near-future first person shooter that will offer AAA-quality military shooter action in a downloadable package.  Blacklight: Tango Down will be available Summer 2010 through Xbox LIVE Arcade for the Xbox 360 video game and entertainment system from Microsoft, PlayStation Store for PlayStation3 computer entertainment system, and PC’s. Zombie Studios' Mark Long talks about the new game, the 20th Century Fox movie and the comic books in this exclusive video interview from DICE 2010.


Virtual Fairground (www.virtualfairground.com) and world famous DJ Ferry Corsten (www.ferrycorsten.com) have teamed up to develop Pulse (www.pulsethegame.com), a dance themed rhythm game for iPhone and PC digital distribution network Steam. On March 27th Pulse will be launched at the Winter Music Conference in Miami Beach, USA. Ferry Corsten has produced seven new music tracks exclusively for Pulse.


LAS VEGAS, Nevada -- Mark Rein was at the Red Rock Casino in Las Vegas for DICE 2010 to award the winners of the Intel $1 Million Make Something Unreal Contest with their prizes during a luncheon that officially kicked off the annual videogame conference. The grand prize winning mod team from Germany was awarded an Unreal Engine 3 commercial license in addition to a check for $50,000 for The Haunted, with runner-up winners receiving $40,000 for The Ball, $30,000 for Angels Fall First: Planetstorm, $20,000 for Prometheus and $10,000 for Hazard: The Journey of Life. Educational category winners also received a total of $25,000 in cash, for a grand total well in excess of $1 million in cash and prizes awarded through all phases of the competition.


LAS VEGAS, Nevada -- A day before Tiger Woods made his first public apology for his infidelity, comedian Jay Mohr blasted the PGA TOUR golfer in front of a packed ballroom at the Red Rock Casino during the 13th Annual Interactive Achievement Awards. Mohr was hosting the annual videogame awards show, which is now broadcast on the Independent Film Channel, for the fifth year in a row. He said that Tiger was an idiot (although his language was much saltier) for running around with a bunch of sixes when he had a ten at home and two kids.


LAS VEGAS, Nevada -- The winners of the inaugural Indie Game Challenge sponsored by the Academy of Interactive Arts & Sciences (AIAS), GameStop, and The Guildhall at Southern Methodist University were announced tonight in Las Vegas following the conclusion of the D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit at the Red Rock Resort & Casino.


LAS VEGAS, Nevada -- Escaping with 10 outstanding awards, Uncharted 2: Among Thieves (Sony Computer Entertainment) ran over the competition at the 13th Annual Interactive Achievement Awards.  Hosted by stand-up comedian and video game enthusiast Jay Mohr at the Red Rock Resort in Las Vegas, the evening brought together renowned leaders from the gaming industry to recognize their outstanding achievements and contributions to the space.


At a luncheon co-sponsored with Intel at this week’s 2010 D.I.C.E. Summit (www.dicesummit.org) in Las Vegas, Nevada, Epic Games announced the grand prize winners in its $1 Million Intel Make Something Unreal Contest. Designed to help independent and aspiring game developers learn Unreal Engine 3 technology and gain recognition for authoring high-quality game experiences, the competition rewards top modifications, or “mods,” created for Unreal Tournament 3 with cash and hardware prizes in four preliminary phases and a grand final judging.


PopCap Games, creators of Bejeweled 2 and Peggle, unveiled the results of a survey targeting “social gamers”: Consumers in the U.S. and UK who play games on social networking platforms such as Facebook and MySpace. More than 24% of respondents said they play social games regularly, indicating a total social gamer population of approximately 100 million in America and the United Kingdom alone. And contrary to prevailing stereotypes, the average social gamer is a 43-year old woman.


After a two-year hiatus to travel to the International Space Station, work on a film documentary, ignite a personal rapid transit initiative, and wrap up post-flight experiments and speaking engagements, veteran game designer, Richard Garriott, is returning to the video game industry where he has been a fixture for more than 30 years – this time with a broad-based new social media company called Portalarium. Garriott is best known for his award-winning Ultima Series (ORIGIN/Electronic Arts) of fantasy role playing games and Ultima Online, the first commercially successful massively multiplayer online game released in 1997 and still operating today.


DFC Intelligence and Niko Partners, leading market intelligence firms for the international video game industry, today announced that they have partnered to form DFC-Niko Emerging Markets. The new market research service intends to bring global clients critical market intelligence on 10 exciting emerging markets in the video game industry. Initially, the countries covered by the new service include Brazil, Hong Kong, Indonesia, Malaysia, Mexico, Philippines, Singapore, Taiwan, Thailand and Vietnam.