<?xml version="1.0" encoding="utf-8" ?><rss version="2.0" xml:base="http://www.gamerlive.tv/category/games/action-adventure/all" xmlns:media="http://search.yahoo.com/mrss/" xmlns:dc="http://purl.org/dc/elements/1.1/">
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    <title>Action Adventure</title>
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    <title>A Look Back at the Videogame Reviews of January </title>
    <link>http://www.gamerlive.tv/article/january-review-round</link>
    <description>&lt;!-- google_ad_section_start --&gt;&lt;!--paging_filter--&gt;&lt;p&gt;&lt;b id=&quot;internal-source-marker_0.020360847702249885&quot; style=&quot;background-color: transparent; &quot;&gt;&lt;span style=&quot;font-family: Arial; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; &quot;&gt;Consoles and PC&amp;#39;s have had a slow month interms of new AAA quality games arriving for your respected platform. While January got off to a slow start, it quickly recovered to bring us high quality tittles through digital distribution. Plenty of great downloadable arcade tittles were made available through XBLA, PSN and Steam, giving us many hidden gems on the digital marketplace. Let&amp;#39;s look back at the games we reviewed over the past month. &amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;
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 <pubDate>Thu, 02 Feb 2012 05:07:48 +0000</pubDate>
 <dc:creator>Alex Martinet</dc:creator>
 <guid isPermaLink="false">8585 at http://www.gamerlive.tv</guid>
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  <item>
    <title>PlayStation Store Update – January 31st, 2012</title>
    <link>http://www.gamerlive.tv/article/playstation-store-update-%E2%80%93-january-31st-2012</link>
    <description>&lt;!-- google_ad_section_start --&gt;&lt;!--paging_filter--&gt;&lt;p&gt;&lt;span style=&quot;background-color: transparent; &quot;&gt;Every Tuesday, Sony brings its PlayStation faithful new content, add-ons for your favorite games, Themes and avatars for your PlayStation 3 and PlayStation Portable. Again another standard week of PSN goods you can get, but for the most part the main draw are going to be demos. Twisted Metal is finally going to hit store shelves and the fans of &amp;nbsp;the series will be eager to get their hands on the multiplayer demo now available. &amp;nbsp;&lt;/span&gt;&lt;/p&gt;
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                    &lt;img src=&quot;http://www.gamerlive.tv/sites/default/files/imagecache/featured_image/featurepsstoreglobalupdate_0_1.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;imagecache imagecache-featured_image imagecache-default imagecache-featured_image_default&quot; width=&quot;200&quot; height=&quot;88&quot; /&gt;        &lt;/div&gt;
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 <pubDate>Wed, 01 Feb 2012 08:25:14 +0000</pubDate>
 <dc:creator>Alex Martinet</dc:creator>
 <guid isPermaLink="false">8462 at http://www.gamerlive.tv</guid>
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    <title>The Simpsons Arcade Preview (XBL, PSN) -- Have a Cow, Man</title>
    <link>http://www.gamerlive.tv/article/simpsons-arcade-preview-xbl-psn-have-cow-man</link>
    <description>&lt;!-- google_ad_section_start --&gt;&lt;!--paging_filter--&gt;&lt;p&gt;If there&amp;#39;s a company that has proven that old-school games do big business, it&amp;#39;s Konami. &amp;nbsp;A few years back, it brought back the Teenage Mutant Ninja Turtles arcade game to Xbox Live, attracting a whole new crowd to the old-school beat-em-up antics, complete with online play. &amp;nbsp;And last year, it continued to capitalize on such success with the enjoyable X-Men: The Arcade Game. &amp;nbsp;Next week, it&amp;#39;ll be back once more with the long-overdue -- and highly requested -- The Simpsons Arcade. &amp;nbsp;And yes, it&amp;#39;s officially coming, at least from what Sony says.&lt;/p&gt;
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 <pubDate>Tue, 31 Jan 2012 18:43:32 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
 <guid isPermaLink="false">8384 at http://www.gamerlive.tv</guid>
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    <title>Haunt Review (XBLA) -- Scary Good</title>
    <link>http://www.gamerlive.tv/article/haunt-review-xbla-scary-good</link>
    <description>&lt;!-- google_ad_section_start --&gt;&lt;!--paging_filter--&gt;&lt;p&gt;
	Well over a year after its release on the market, the Kinect motion device is really growing into its own for Xbox 360 users, not only with a few family-related efforts (Kinect Sports, Dance Central) but also a decent amount of games dedicated to the &amp;quot;hardcore&amp;quot; crowd (Child of Eden, Rise of Nightmares). &amp;nbsp;But there&amp;#39;s not too much of a market for downloadable Kinect games as of yet, though Fruit Ninja Kinect is doing fairly well. &amp;nbsp;Maybe that&amp;#39;ll change once people see how good the haunted house adventure game Haunt is. &amp;nbsp;Maybe.&lt;/p&gt;
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                    &lt;img src=&quot;http://www.gamerlive.tv/sites/default/files/imagecache/featured_image/Haunt.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;imagecache imagecache-featured_image imagecache-default imagecache-featured_image_default&quot; width=&quot;200&quot; height=&quot;113&quot; /&gt;        &lt;/div&gt;
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 <pubDate>Sun, 29 Jan 2012 23:54:35 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
 <guid isPermaLink="false">8161 at http://www.gamerlive.tv</guid>
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    <title>Zack Zero Review (PSN) -- Living Down To His Name</title>
    <link>http://www.gamerlive.tv/article/zack-zero-review-psn-living-down-his-name</link>
    <description>&lt;!-- google_ad_section_start --&gt;&lt;!--paging_filter--&gt;&lt;p&gt;There&amp;rsquo;s nothing wrong with trying to design a platformer that appeals to the old school.&amp;nbsp; A lot of us grew up playing games on the NES, SNES or some older system, and fondly remember the good ol&amp;rsquo; days where the likes of Mario and Sonic truly got their start.&amp;nbsp; But even with the boldest original idea, your platformer doesn&amp;rsquo;t stand a chance if the gameplay isn&amp;rsquo;t solid enough.&amp;nbsp; There are countless Genesis games we can easily point out that suffer from this issue.&amp;nbsp; And, sadly, Crocodile Entertainment&amp;rsquo;s Zack Zero is stuck right alongside them.&lt;/p&gt;
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 <pubDate>Sat, 28 Jan 2012 19:35:42 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
 <guid isPermaLink="false">8022 at http://www.gamerlive.tv</guid>
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    <title>Rayman Origins Preview (PS Vita) -- Retaining the Magic On a Handheld</title>
    <link>http://www.gamerlive.tv/article/rayman-origins-preview-ps-vita-retaining-magic-handheld</link>
    <description>&lt;!-- google_ad_section_start --&gt;&lt;!--paging_filter--&gt;&lt;p&gt;
	Know what pains me in this industry? &amp;nbsp;When a truly magnificent game goes unnoticed due to a lack of an ad campaign or a &amp;quot;push&amp;quot;, if you will. &amp;nbsp;That&amp;#39;s how I feel about Rayman Origins, which I consider one of the best games of 2011. &amp;nbsp;Unfortunately, it&amp;#39;s barely cleared 50,000 units sold, showing signs that the project is a failure. &amp;nbsp;No, it&amp;#39;s not. &amp;nbsp;It&amp;#39;s a tremendously fun game that shouldn&amp;#39;t be missed by anyone -- even if you&amp;#39;re not crazy about platformers. &amp;nbsp;Thankfully, Ubi appears to be giving it another shot, this time on the PlayStation Vita, just in time for its launch.&lt;/p&gt;
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                    &lt;img src=&quot;http://www.gamerlive.tv/sites/default/files/imagecache/featured_image/Rayman_0.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;imagecache imagecache-featured_image imagecache-default imagecache-featured_image_default&quot; width=&quot;200&quot; height=&quot;114&quot; /&gt;        &lt;/div&gt;
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 <pubDate>Fri, 27 Jan 2012 19:24:17 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
 <guid isPermaLink="false">7907 at http://www.gamerlive.tv</guid>
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    <title>Xbox Live Store Update - 1/27/12</title>
    <link>http://www.gamerlive.tv/article/xbox-live-store-update-12712</link>
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	Another week is upon us and another batch of new content has arrived on Xbox Live. If you were a fan of Rockstar&amp;#39;s L.A Noire. Then you will happy to see that all the DLC for the game is at a low price. If you were holding out on getting the DLC for the game then now is your chance. As personal recomendation, I would get the&amp;nbsp;Nicholson Electroplating case and skip out on Reefer Madness.&amp;nbsp;&lt;/p&gt;
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                    &lt;img src=&quot;http://www.gamerlive.tv/sites/default/files/imagecache/featured_image/buyers-guide-2009-xblm-2.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;imagecache imagecache-featured_image imagecache-default imagecache-featured_image_default&quot; width=&quot;200&quot; height=&quot;104&quot; /&gt;        &lt;/div&gt;
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 <pubDate>Fri, 27 Jan 2012 07:17:16 +0000</pubDate>
 <dc:creator>Alex Martinet</dc:creator>
 <guid isPermaLink="false">7859 at http://www.gamerlive.tv</guid>
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    <title>PlayStation Store Update – January 27, 2012</title>
    <link>http://www.gamerlive.tv/article/playstation-store-update-%E2%80%93-january-27-2012</link>
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	&lt;b id=&quot;internal-source-marker_0.6692875376902521&quot; style=&quot;background-color: transparent; &quot;&gt;&lt;span style=&quot;font-family: Arial; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; &quot;&gt;Every Tuesday, Sony brings its PlayStation faithful new content, add-ons for your favorite games, Themes and avatars for your PlayStation 3 and PlayStation Portable. Not the best week for new content for new content on the PSN. If you missed Duke Nukem Forever then here is your chance to get the king as he finally makes his debut on current gen consoles. Not the best game on the market, but worth a pick up if your Duke Nukem Fan. &lt;/span&gt;&lt;/b&gt;&lt;/p&gt;
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                    &lt;img src=&quot;http://www.gamerlive.tv/sites/default/files/imagecache/featured_image/featurepsstoreglobalupdate_0_0.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;imagecache imagecache-featured_image imagecache-default imagecache-featured_image_default&quot; width=&quot;200&quot; height=&quot;88&quot; /&gt;        &lt;/div&gt;
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 <pubDate>Fri, 27 Jan 2012 06:22:58 +0000</pubDate>
 <dc:creator>Alex Martinet</dc:creator>
 <guid isPermaLink="false">7853 at http://www.gamerlive.tv</guid>
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    <title>SNK Working On New Portable Neo-Geo Handheld?</title>
    <link>http://www.gamerlive.tv/article/snk-working-new-portable-neo-geo-handheld</link>
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	Remember the old days when SNK was trying to compete with the Game Boy and Game Gear with its own handheld system? &amp;nbsp;Yep, the Neo Geo Pocket, followed by the Neo Geo Pocket Color. &amp;nbsp;While the line-up was hardly anything you&amp;#39;d call stellar, there were a few gems in there, including SNK Vs. Capcom and the Metal Slug Mission games. &amp;nbsp;Now it looks like SNK is yearning to go back into portable territory, this time with a new handheld system featurning various classics.&lt;/p&gt;
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 <pubDate>Thu, 26 Jan 2012 23:37:44 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
 <guid isPermaLink="false">7811 at http://www.gamerlive.tv</guid>
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    <title>Big Games Of 2012: Lead Designer Haydn Dalton Talks Darksiders II</title>
    <link>http://www.gamerlive.tv/article/big-games-2012-interview-lead-designer-darksiders-ii-haydn-dalton</link>
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	&lt;b id=&quot;internal-source-marker_0.3872297799680382&quot; style=&quot;background-color: transparent; &quot;&gt;&lt;span style=&quot;font-family:arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;color: rgb(0, 0, 0); background-color: transparent; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap; &quot;&gt;Last week, Darksiders II was demoed at the Regency Center in San Francisco. The demo showed off what the newest features were, while providing us an awesome taste of the product. Sadly however, I couldn&amp;rsquo;t get my hands on with the game, but never or less it was an impressive showing. After the demo, I got to talk with the lead designer of the game, Haydn Dalton of Vigil Games and got some insider info on the upcoming sequel. &amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;
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 <pubDate>Tue, 24 Jan 2012 19:56:05 +0000</pubDate>
 <dc:creator>Alex Martinet</dc:creator>
 <guid isPermaLink="false">7521 at http://www.gamerlive.tv</guid>
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    <title>ScaryGirl Review (XBLA, PSN) -- Gettin&#039; Spooky With It</title>
    <link>http://www.gamerlive.tv/article/scarygirl-review-xbla-psn-gettin-spooky-it</link>
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	Know what we don&amp;#39;t see too much of anymore? &amp;nbsp;2-D platformers. &amp;nbsp;Granted, we did just get Rayman Origins last year, which is absolutely fantastic (and $20 at Toys R&amp;#39; Us if you somehow missed out), but we mean like the classic platformer, the kind where you could go about your journey, collecting stuff and beating enemies with combos. &amp;nbsp;Well, Square Enix and TikGames have brought that feeling back with ScaryGirl, and while it&amp;#39;s got its problems, it&amp;#39;s still a haunting good time.&lt;/p&gt;
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 <pubDate>Tue, 24 Jan 2012 19:15:36 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
 <guid isPermaLink="false">7516 at http://www.gamerlive.tv</guid>
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    <title>Big Games of 2012: Death Steps Up For Darksiders II</title>
    <link>http://www.gamerlive.tv/article/big-games-2012-death-steps-darksiders-ii</link>
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	When Darksiders came out from THQ a couple of years back, it introduced the video game realm to Vigil Studios, a team headed up by creative director (and comic book artist) Joe Madureira. &amp;nbsp;It also left quite an impact on action gamers, one that was right up there with the God of War games. &amp;nbsp;Now the team is back at work on the highly anticipated sequel, and this time around, a different horseman is stepping up on a quest of his own.&lt;/p&gt;
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                    &lt;img src=&quot;http://www.gamerlive.tv/sites/default/files/imagecache/featured_image/7090DarksidersII_Online_Dive.jpg&quot; alt=&quot;&quot; title=&quot;&quot;  class=&quot;imagecache imagecache-featured_image imagecache-default imagecache-featured_image_default&quot; width=&quot;200&quot; height=&quot;113&quot; /&gt;        &lt;/div&gt;
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 <pubDate>Tue, 24 Jan 2012 18:44:02 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
 <guid isPermaLink="false">7512 at http://www.gamerlive.tv</guid>
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    <title>Microsoft Reveals Xbox Live Arcade House Party Release Schedule</title>
    <link>http://www.gamerlive.tv/article/microsoft-reveals-xbox-live-arcade-house-party-release-schedule</link>
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	At the Consumer Electronics Show earlier this month, Microsoft revealed the four titles that are coming to this year&amp;#39;s House Party line-up, and even gave us the opportunity to go hands-on with them at their booth. &amp;nbsp;Now, the company has officially given details as to when the games will be available, and how many Microsoft points they&amp;#39;ll be going for. &amp;nbsp;And as a bonus, it&amp;#39;s throwing in an incentive to those people who purchase all four games...&lt;/p&gt;
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 <pubDate>Mon, 23 Jan 2012 18:39:00 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
 <guid isPermaLink="false">7404 at http://www.gamerlive.tv</guid>
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    <title>RUMOR: Rocksteady Studios Working On Teenage Mutant Ninja Turtles Game?</title>
    <link>http://www.gamerlive.tv/article/rumor-rocksteady-studios-working-teenage-mutant-ninja-turtles-game</link>
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	We do love ourselves a good Teenage Mutant Ninja Turtles game. &amp;nbsp;Just ask us how many countless hours we spent on Xbox Live Arcade playing the original arcade game, beating the crap out of Shredder&amp;#39;s thugs while having some laughs with friends. &amp;nbsp;Well, another kind of good game may just be right around the corner, as Rocksteady Studios, the team behind Batman: Arkham Asylum and its Arkham City sequel, could be working on an all new game featuring the New York-based quartet.&lt;/p&gt;
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 <pubDate>Mon, 23 Jan 2012 17:37:56 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
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    <title>Star Wars Uncut Fan Film Redefines Cinematic Genius</title>
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	Star Wars&amp;#39; popularity remains at an all-time high 35 years after the initial film&amp;#39;s original release, with millions of fans still clamoring for the original adventures -- and a few for the prequel trilogy that started in 1999. &amp;nbsp;That popularity continues today with Star Wars Kinect heading towards release, and a 3D version of Episode 1: The Phantom Menace hitting theaters next month. &amp;nbsp;But leave it to a man named Casey Pugh to release a project that shows just how devoted fans are to the series, with a remarkable project that&amp;#39;s just as watchable as the Star Wars films itself.&lt;/p&gt;
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      &lt;div class=&quot;field-label&quot;&gt;Main Image:&amp;nbsp;&lt;/div&gt;
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 <pubDate>Sat, 21 Jan 2012 18:01:31 +0000</pubDate>
 <dc:creator>TheDCD</dc:creator>
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