Board Game

07.15.10

Electronic Arts is bringing a new dimension to MONOPOLY and helping Hasbro celebrate the 75th anniversary of the classic board game. Today, the MONOPOLY brand provides entertainment experiences for players around the world that provide a MONOPOLY experience to fit every lifestyle. This Fall, Hasbro will introduce MONOPOLY: Revolution Edition and the U-BUILD MONOPOLY game. For more information about these new games, please visit www.monopoly.com. Stemming from the strategic alliance between Hasbro and Electronic Arts, EA has created digital versions of the MONOPOLY game which are available for download for mobile phones or free online at www.Pogo.com. The MONOPOLY game will ship for Wii, Xbox 360, PlayStation 2 and PlayStation 3.

06.30.10

While Twilight fans have a new movie in Eclipse, there’s still no console videogame. But Twi-hards may find solace in a new mobile game from GameHouse, a division of RealNetworks, and Summit Entertainment. There are a pair of new mobile games called The Twilight Saga: Memory Quest and The Twilight Saga: Eclipse Movie Game.  

05.12.10

The EA Play Label of Electronic Arts is developing HASBRO FAMILY GAME NIGHT 3 for release this fall 2010.  The new game will feature a suite of five new digital versions of popular Hasbro game brands for the Wii, Xbox 360 and Playstation 3.  HASBRO FAMILY GAME NIGHT 3 will also deliver a new dimension of online play designed to bring friends and family together from living rooms around the world. 

05.07.10

Go directly to jail, do not pass go, do not collect $200. Those iconic instructions are going virtual – again – but in a brand new way. The EA Play Label of Electronic Arts is developing MONOPOLY Streets for the Wii, Xbox 360, and PlayStation 3. The new game will ship this fall along with a classic version of Hasbro’s MONOPOLY for the Nintendo DS.

03.11.10

SAN FRANCISCO -- MySpace announced a new MySpace Games experience that creates a more social gaming environment with new tools and functionality for users and developers. The site, available at myspace.com/games, launched today at GDC 2010 in San Francisco. These big steps are an evolution of the MySpace Platform to improve users’ gaming experience with a simple way to discover and share games. It also offers improved application engagement and analytics tools for developers on the MySpace Platform.

02.17.10

PopCap Games, creators of Bejeweled 2 and Peggle, unveiled the results of a survey targeting “social gamers”: Consumers in the U.S. and UK who play games on social networking platforms such as Facebook and MySpace. More than 24% of respondents said they play social games regularly, indicating a total social gamer population of approximately 100 million in America and the United Kingdom alone. And contrary to prevailing stereotypes, the average social gamer is a 43-year old woman.

02.10.10

The Play Label of Electronic Arts announced that its Hasbro-branded video games have sold a combined total of more than eight million units at retail globally. To date, the company has launched 20 different Hasbro brands on 18 major digital platforms since the strategic alliance between EA and Hasbro was formed in August 2007.

01.27.10

In a sign that may indicate a shift for interactive channels in the television landscape, TNS set-top box data measuring daily time spent viewing per set-top box revealed that TAG, the games-on-demand channel, topped 43 other linear channels available through Oceanic Time Warner Cable in Hawaii for the most minutes viewers spent watching.

12.12.09

We are coming to you live from SpikeTV's Video Game Awards 2009 in Los Angeles with host Jo Garcia, Playboy's 2008 Cybergirl of the Year. She's hot and our coverage will be hot so stay tuned here as we beam to you live video reports from the VGAs as we interview the top developers and, of course, celebrities on the Red Carpet, Backstage and in the Green Room. It all starts at 8pm Eastern Time.

11.26.09

Although overall videogame sales have been down seven of the last eight months compared to the record-breaking 2008, games are still the driving force in entertainment, as well as electronics and toys today. The $550 million, five-day haul that Activision Blizzard’s Call of Duty: Modern Warfare 2 raked in – the largest entertainment launch in history -- shows the power of interactive entertainment even amidst the tough economic climate.