First Person Shooter


DUST 514 is a free to play massively online FPS produced by CCP Games in their Shanghai studio. The game is only at the Beta stage but can be played on the PSN already. Taking place in the EVE universe and rich of its very large background history, vast star systems and millions of player controlling thousands of corporations and other pirate clans, DUST has a lot to answer for as the expectations of many, could not be higher.


Welcome back to your favorite Steam Summer Sale updates and recommendations. In personal news, I just got an email from my aunt saying she sent me a Gamestop gift certificate for my birthday, which is on Monday. I mean literally, she couldn’t have picked a worse time, right as the Steam Summer Sale has gotten started. Oh well, maybe I’ll get a bit of cash to help out the cause. Anyway, today is Saturday, so let’s look at some of today’s deals and bundles that you should take advantage of…


Last fall, Epic’s Gears Of War franchise came to a close. It has helped form the third person shooter genre as various publishers have adapted the Unreal Engine. The series launched in 2006 with Kevin Riepl designing the score for the game. The signature Gears Of War echo came from him and has been echoed through out the series. The thunderous bass, drums and orchestral clashing together are what fans come to expect. Riepi also showed his full repertoire by creating the somber and depressing times in Gears Of War, but do fans notice? Do people look at soundtracks as a whole or as background noise?


Early this year, Bioware’s Mass Effect saga came to five year run. Rest aside the ending; the series is one of the most complete trilogies in video game history. There are two aspects that Mass Effect nails perfectly. The series was first to interweave choices all the way through the third and final installment captivating fans from start to finish. However, you can’t tell a great story if you forget to create the atmosphere for your game to breath in. The music in the game really doses shape Commander Shepard with it having one of the best scores in gaming, but do people notice? Do people look at soundtracks as a whole or as background noise?


The idea behind E3 was to showcase the latest and brightest games of 2012, but there are always a few games that disappoint us. Some games on our list made serious changes to their formula, and not for the better. Other games took center stage at E3 when they shouldn’t have. There were many games at E3, but here is our top five list of disappointments.


One of the biggest first day E3 surprises was Tom Clancy’s Splinter Cell: Black List.  It has been two years since we last time saw the stealth hero legend, but much has changed since then and the hero has appeared to adapt a more modern stealth.


You’ve seen the first trailer for Call of Duty: Black Ops II, right?  The one where our own drones are turned against us in the face of a new enemy and plenty of chaos happening around Los Angeles?  Well, that’s just the tip of the iceberg.  Recently, Activision invited us to a pre-E3 event, where it showed off the first gameplay footage, a good ten minutes worth of tense future action.  And we can tell you right now – Treyarch hasn’t lost a step between the first game and the second.  In fact, it’s learned quite a bit with the tweaks it’s made to the familiar Infinity Ward tech.


It seems that every PAX event has a huge presence from Red 5 and their product Firefall.  Last year at PAX Prime, they had one of the largest booths on the floor, along with plenty of banners and a huge power drill at one of the entrances, which was running every hour on the hour.  The team is obviously thrilled about the game, and it's getting a bigger and bigger community as it goes along.  During PAX East, we stopped by their booth to get the skinny on what's happening with the game.


We're just going to say it right now.  Far Cry 3 is shaping up to be the best game in the series yet.  The first two games set up great tales of survival, with one man battling the odds through lush terrain and occasionally using feral abilities to get the jump.  The third looks to follow suit with an even more engaging single-player campaign, along with a new focus on multiplayer, where teams can battle it out to control parts of the terrain.  We recently went hands-on with the demo to see how it was coming along.


It's been rumored for ages, and badly hidden after bits and pieces being revealed on the Internet, including a Target pre-sale tag and registered domain names.  But now it's no longer a secret -- Activision is working on Call of Duty: Black Ops II.  The game, under development at Treyarch, got its "official" unveil this evening during the NBA playoffs, and the trailer leaked online just a slight bit before that.  It paints a pretty bleak picture, taking place in the year 2026 and featuring a number of unmanned vehicles on patrol, which are soon overtaken by a silent enemy looking to wreak havoc.


The first person shooter genre is one of the staples of the video game industry. Influx of high quality AAA shooters hit the market, making this one of the toughest market to crack an identity. Even though there are hundreds of entries into the genre, the market has recently become static due to the lack of new ideas brought to the table. What’s the solution? Ravaged!


Despite backing by the biggest publisher in the games industry, Syndicate’s had a pretty quiet release. The decision to revive a franchise that started in 1993—in a different genre—had more people scratching their heads or fearing travesty than anything else. Since I don’t belong to the first game’s fan-base, I was able to step into the world of Syndicate without any conflicting baggage. And damn was it enjoyable.


When we first caught a glimpse of Borderlands 2 last year at PAX Prime, Gearbox Software promised nothing but bigger and better for the first-person shooter, with bigger environments, more enemies and a new class of soldiers to replace the old ones.  This past month, 2K Games invited us out to take the game through a road test, just to show us that Gearbox was indeed a company of its word.  Not that we ever doubted them, but, hey, we jumped.