Microsoft

05.11.12

First introduced at a Microsoft event in Tokyo a couple of years back, Crimson Dragon has been hidden in secrecy for some time, with Yukio Futatsuki, the creator of Sega’s Panzer Dragoon series, and his team toiling away on its spiritual successor for Xbox Live Arcade.  But recently, Microsoft provided us a hands-on opportunity with the upcoming release, giving us the ability to fly around with a dragon using body motions.  And you know what?  It’s not half bad.

05.10.12

When Minecraft was announced last year for Xbox 360, a lot of folks figured it wasn’t a surprise, since Microsoft is all about lining up exclusive fare for owners of its console.  But, still, isn’t it more at home on a PC?  Could the experience possibly be ported over to Xbox Live Arcade and keep its awesome resourcing system intact?  Well, after a long time in development, the game arrived this week on the Marketplace and answered that question with a well-deserved “yes”.

05.07.12

Every year, video game companies go all out at one specific event – the Electronic Entertainment Expo, which takes place every year in Los Angeles around June.  Here, companies like to show off what lies ahead in the next twelve to fifteen months, big projects, small uprisings, little advancements to their hardware…that sort of thing.  We’ve been to a lot of shows now, and they’ve been impressive, but E3 2012 should be an even bigger year, thanks to what the companies are bringing.

05.07.12

We’re all for trying something new in a long-running series, but the problem is when an idea is introduced that doesn’t pan out like the development team expected it to.  Sadly, this is looking like the case for Lionhead Studios’ Fable.  After three entertaining adventure outings, the series is drastically moving into Kinect territory later this year with Fable: The Journey, which, honestly, doesn’t look so hot right now.  To make matters worse, things don’t really fare much better with Lionhead’s recent XBLA release, Fable Heroes.

05.07.12

Halo 4 fans won’t have to wait until November 6th to explore the new Halo 4 universe. Tor Books, an imprint of Tom Doherty Associates, will release the second novel in the Kilo-Five Trilogy”written by bestselling novelist and renowned game writer Karen Traviss earlier. HALO: THE THURSDAY WAR will ship in hardcover alongside a simultaneous audio edition on October 2, 2012, giving gamers a full month to explore the universe that Microsoft and 343 Industries is creating based on Bungie’s game franchise.

04.27.12

Throughout the history of video games, the oldest stereotype surrounding the industry has always been do violent video games affect player behavior and personality. It is a known fact that people who play games are exposed to more violence than the average consumer. From nuking entire civilization to obliterating players online, it’s has become more and more common now that games are more focus on squarely providing violent action. For this reason alone, parents have long held an underlining negative attitude towards the industry and those who stand by it, but is this criticism injustice or have developers gone to far? Should government step in?

04.24.12

There are some genres where the Xbox 360 doesn’t quite match the PlayStation 3.  In this particular case, it’s brutal action.  Sure, it’s got Gears of War 3, but the console is sorely lacking a competitor that can keep up with Sony’s own God of War franchise.  Sure, Dante’s Inferno came pretty damn close, but the religious overtones stopped hardcore gamers from fully enjoying that one.  Now Climax Studios gives the genre a try with a digital downloadable title called Bloodforge, and while there’s plenty to hack and slash, there’s very little purpose to keep you from doing it for hours on end.

04.18.12

Tower strategy games aren’t usually my thing.  There, I’ll say it.  I’m more of a hands-on sort of guy, taking command of a unit and delivering damage rather than issuing a command for someone to do it in a turn-based approach.  However, some people really get into this genre, so, for the sake of argument, I thought I’d give Anomaly: Warzone Earth from 11 Bit Studios a fair shot, especially considering the game fared rather well on the iOS market before transitioning to Xbox Live Arcade.  And you know what?  While my general feeling about the genre remains about the same, this game made me want to play longer than I anticipated.

04.17.12

The countdown has begun for one of the big games of 2012. Microsoft and 343 Industries are developing Halo 4, the hotly anticipated sequel that will ship on November 6, 2012. Taking control of the franchise with Bungie developing an original franchise for Activision, 343 Industries shows what’s in store with the start of a new trilogy in the video below.

04.13.12

Some games take a lot longer than others to finish.  There can be various reasons for this.  Funding runs out on the project; a new publisher takes over and requests subtle changes to the finished product; longer development time is needed to work out the “kinks”, such as bugs or glitches (yet games still ship with them, sigh); or various other reasons that act as hurdles before reaching the finish line.  And, to be quote honest, Phil Fish and his team at Polytron have seen a bunch of these with Fez.  First introduced around five years ago and seeing all sorts of development snafus and release hitches, it almost seemed like the game was never going to come out.  But today, it’s finally arrived – and it turned out to be worth the wait.

04.12.12

It’s great how some developers wrap their head around a tactic that’s never been done before when it comes to puzzle games.  Unfortunately, it doesn’t happen as often as we’d like to see, with countless Bejeweled clones and a number of companies merely riding the same train to success.  That’s why it’s great to see a game like The Splatters, the latest from Microsoft Game Studios and the savvy development team at SpikySnail.  It sets out on its own path, introducing a slew of the most lovable suicidal characters since the Lemmings as they set out to defuse bombs the only way they know how – by splattering, obviously.

04.11.12

When you create a game for a motion-sensitive device, you have to keep things not only interesting, but fresh.  Stick with the same ideal too long and mundane feelings set in, leaving the player wondering why they’re still playing an hour into the game.  Some games have avoided these pratfalls, including Child of Eden and, most recently, Star Wars Kinect.  However, Diabolical Pitch, sadly, doesn’t avoid this rut.

04.11.12

Capcom believes there’s a core audience of gamers who are willing to take the Kinect plunge. The Japanese publisher has enlisted developer From Software to create this sequel to the hit Xbox game, Steel Battalion. Working closely with Microsoft to take full advantage of Kinect, Steel Battalion Heavy Armor is an Xbox 360 exclusive first-person action game that promises to deliver a uniquely immersive experience and an evolution in warfare gaming.

04.04.12

The Games for Health Project has announced the keynote speakers for the eighth annual Games for Health Conference, the nation’s largest conference dedicated to videogames, health, and health care, which will be held June 12-14 in Boston. The Games for Health Conference brings together hundreds of researchers, health professionals, and game developers to discuss a wide range of topics involving health and videogames.