Things have gone from bad to worse for once-might social game maker Zynga. In just six months, shares of the public gaming company have fallen 81 percent. The publisher of Words With Friends, ChefVille, FarmVille 2 and other popular Facebook and mobile games has seen top executives jump ship.


Zynga has launched four partner games on Zynga.com and has added nine new partners on the Zynga Platform. For the first time ever, games from third party developers will be available on Zynga’s own destination for play, including: Sava Transmedia’s Rubber Tacos, RocketPlay’s Sports Casino, Majesco Entertainment Company's Mini Putt Park and 50 Cubes’ Fashion Designer. Zynga now has 24 partners across web and mobile that will bring games to the 306 million monthly active users on the Zynga network. New Zynga partners announced today, include: Antic Entertainment, Big Bite Games, CrayonPixel, Eruptive Games, JamRT, The Method, Playnery, RocketPlay and TikGames.


NVIDIA Tegra 3 device owners will be getting an enhanced version of Phosphor Games new action adventure game, Horn, which was selected by Zynga as a premiere title in its mobile developers program. Based loosely on the Old English tales of King Horn, gamers will play as a young blacksmith's apprentice named Horn, who is the key to saving his kingdom from an evil curse that’s turned his village into monsters. Chip Sineni, director at Phosphor Games Studio, explains how Tegra 3 makes this beautiful game more breathtaking and exciting in this exclusive interview.


Epic Games revolutionized mobile gaming with its Infinity Blade franchise, which runs on its Unreal Engine 3 technology. Now one of its licensees, Phosphor Games, is using Unreal to deliver another standout mobile experience. Horn was hand-picked by Zynga as part of its new Zynga Partners for Mobile program. The new game, which also utilizes NVIDIA Tegra technology for Android smartphones and tablets, is also available for Apple iPhone and iPad.


Zynga has launched ChefVille, a new social restaurant game that connects Facebook gamers with real-world recipes that bring more opportunities for players to connect with friends and family outside of the game. Zynga developer Jonathan Knight talks about this new casual food Facebook game in the exclusive video interview below.


Like the rest of the world, Zynga game developers have been eagerly anticipating the arrival of the Summer Olympics in London 2012.  But because most of people will never get a chance at gold, let alone become the greatest Olympian of all time like Michael Phelps, the company wanted to give its players the opportunity to experience the sensation of international competition by doing what we do best: playing. As a result, the social game publisher has launched the Zynga International Games.


Jim Veevaert spent years working on some of the biggest console and PC games of all time, including Halo, Gears of War and Half-Life. The veteran game developer has recently joined Zynga, heading up the social game company’s Seattle studio. Veevaert talks about making the jump from console games to casual titles like Ruby Blast and Safari Bubble in this exclusive video interview from Zynga Unleashed.


Zynga has launched Matching With Friends, an original With Friends title and brand new social puzzle game that invites players to wage a battle of wit and strategy as they move and match colored pieces on the game board. Available now on the App Store for iPhone, iPad and iPod touch, Matching With Friends is the fifth game in the popular With Friends franchise of games that also include Words With Friends, Scramble With Friends, Hanging With Friends and Chess With Friends.


Zynga has unleashed The Ville, a new social game that is competing with Electronic Arts’ The Sims Social. Led by social games pioneer Mark Skaggs, The Ville gives players the chance tobuild the home of their dreams and enjoy it with friends. The game is built on the legacy of Zynga's 'ville' genre, and is a spiritual successor to YoVille, Zynga's first 'house and people' game.


The idea behind E3 was to showcase the latest and brightest games of 2012, but there are always a few games that disappoint us. Some games on our list made serious changes to their formula, and not for the better. Other games took center stage at E3 when they shouldn’t have. There were many games at E3, but here is our top five list of disappointments.


The free-to-play market had a huge showing at E3 and was showcased at Sony’s Online Entertainment booth. Recently SOE converted all of its most popular MMOs into the model, giving new life to D.C Universe while reintroducing fans to the PlanetSide series.


Throughout the history of video games, the oldest stereotype surrounding the industry has always been do violent video games affect player behavior and personality. It is a known fact that people who play games are exposed to more violence than the average consumer. From nuking entire civilization to obliterating players online, it’s has become more and more common now that games are more focus on squarely providing violent action. For this reason alone, parents have long held an underlining negative attitude towards the industry and those who stand by it, but is this criticism injustice or have developers gone to far? Should government step in?


Zynga has acquired New York-based social game developer OMGPOP, makers of the popular cultural hit mobile game, Draw Something, and over 35 additional social games. As a part of the Zynga family, OMGPOP will focus on building new mobile IP and strengthening its existing portfolio of fun and creative social games.


PlaySpan, a Visa company, has explored the online purchasing decisions of gamers in a new study on virtual goods.  Overall, the study showed more than $2.3 billion of virtual goods were purchased in 2011 in the U.S., with gamers spending an average of $64 each over the course of the year. The dollar amount per individual was up 28 percent over 2009, thanks in part to the influx of new social games from companies like Zynga, Electronic Arts and Rovio Entertainment.