Content about Action Adventure

05.20.12

It’d be interesting to talk to the executive who green-lit a big $200 million budgeted film “loosely” based on the Hasbro board game Battleship…especially considering it’s bombing something fierce this weekend against the mighty Avengers movie.  (We’re not that surprised – it sucks horribly.)  For that matter, we’re trying to figure out why Activision, of all people, would jump at the chance to make a game based on the movie based on the board game.  No matter – like most movie-licensed fare, it doesn’t really get anywhere.

05.19.12

To be honest, Nintendo did manage to do fairly well with the Wii.  Not only did it finally nail down using a typical CD format for its games (shying away from the cartridge and mini-discs it used previously), but it also effectively introduced motion gaming to the scene, with such favorites as Wii Sports and Super Mario Galaxy 1 and 2.  And while it is on its last legs with the upcoming Wii U slated for release this fall, that doesn’t mean the party is completely over for it.  In fact, there are five games that will still make it worth playing this summer – that is, if the Wii is the only option you have.

05.18.12

When Sonic the Hedgehog 4 Episode 1 came out for Xbox Live and PlayStation Network a couple of years ago, it answered the prayers of dedicated fans seeking a 2D fix of their favorite hero, in favor of the forgettable 3D endeavors.  But at the same time, it didn’t quite “feel” right, with game mechanics being just a little bit off and the level design not quite being as good as the classic Genesis games.  So the developers did some tinkering and have come back with Episode 2, a game that’s much closer in nature to those classics.  But is it the ultimate Sonic experience?  Sadly, it comes up just short, but in different areas than the first game.

05.18.12

Sonic the Hedgehog has been around for years now, entertaining us with his platforming adventures on the Genesis before moving on to other platforms and, eventually, multi-system success on Xbox 360 and PlayStation 3.  But the ride hasn’t always been the greatest with him, thanks to lackluster efforts since Sonic Unleashed (seriously…a Werehog) and the iffy next-gen debut of Sonic the Hedgehog, where he fell for a…human girl.  Ick.  Anyway, that said, he did have some great games over the years…so why not count down the best?

05.17.12

Ugh.  Game of Thrones.  Not the show, mind you, and certainly not A Song of Fire and Ice.  Those are high-quality works that, by all means, shouldn’t be missed, especially for the significant twists and turns.  But the game, recently released by Atlus and Cyanide Studios, leaves a lot to be desired.  It’s fallen completely flat on its face, leaving a diabolically thrilling storyline dangling in the wind because of faulty gameplay and a presentation that can’t compare to The Witcher 2 or even Kingdoms of Amalur.  With that, we’re left wondering…why didn’t someone else grab this franchise?

05.17.12

I love the Game of Thrones show.  Though I admit I still have to get around to finishing the A Song of Ice and Fire book, I’m just so intrigued by what’s happening between the first season and this current one on HBO.  I can’t get enough of it.  That said, I was a bit excited to see how Atlus’ video game adaptation would turn out, especially with direct involvement from series creator George R.R. Martin.  Well, after playing through it for hours on end, I can see where the appeal would lie for some – mainly in the story – but it’s trudging through the rest that will leave you wondering if this game was worth bothering with.

05.16.12

When Namco released the original Sniper Elite for Xbox and PlayStation 2 a while back, it enhanced the job of being a long-distance killer better than Konami’s arcade-style Silent Scope series could – especially considering the seriousness of its World War II mission.  With Sniper Elite V2, 505 Games steps in as publisher, and tells a more fleshed out tale of a US soldier running and gunning through Germany on his own terms, shooting targets from a distance – and up close when necessary – to get the job done.  It has stuff in common with the original game, but feels much more streamlined, not to mention fun.

05.14.12

Ahhh, the Electronic Entertainment Expo.  Every year, game companies show off their best wares at the event.  Some are clearly anticipated from previous announcements, while others are huge surprises that come out of left field.  Konami is no exception to this rule, as they’ve dominated E3 in the past with announcements such as Metal Gear Solid 2: Sons of Liberty and Castlevania: Lords of Shadow.  But even we’re left to wonder just what the company will announce at this year’s expo, as they’re planning a huge announcement.  That won’t stop us from guessing, though…

05.14.12

When WarHawk released for PlayStation Network a few years back, it introduced some important new fundamentals to the multiplayer battle experience, letting teams take out one another either on the ground or in the air, using a number of well-armed vehicles.  While it was fun for networked battles, it really didn’t offer much outside of that, since there was no sign of a single player campaign.  That said, some team members behind that game have since shacked up with Lightbox Interactive to produce a sequel of sorts, and StarHawk is the result.  And as fun as the original Hawk was, this experience surpasses it.

05.12.12

How do you top one of the most creative games made over the last few years?  Well, you go back to the beginning and do another one, silly.  Kim Swift, the mastermind who helped put together Valve's Portal a few years back, is striking new ground with her latest project, the quirky puzzle/action game Quantum Conundrum. Despite its different approach, however, she's still putting quite the emphasis on being creative and having fun while you do it.  Plus, you get to throw around fluffy things!

05.12.12

Over the years, some fascinating games based in the Wild West have come about, featuring heroes riding tall in the saddle and wearing cowboy hats to signify that they mean business.  While some have fared better than others (like Paradox’s fascinating but limited Lead and Gold for PlayStation 3), developers have no doubt tried their darndest to capture the essence of the likes of Sergio Leone and other influences to create the best “Wild West” experience.

05.11.12

First introduced at a Microsoft event in Tokyo a couple of years back, Crimson Dragon has been hidden in secrecy for some time, with Yukio Futatsuki, the creator of Sega’s Panzer Dragoon series, and his team toiling away on its spiritual successor for Xbox Live Arcade.  But recently, Microsoft provided us a hands-on opportunity with the upcoming release, giving us the ability to fly around with a dragon using body motions.  And you know what?  It’s not half bad.

05.11.12

The PlayStation Vita.  Though it may not be everyone’s ideal handheld choice (the 3DS is out there, along with cheaper handhelds and that iPhone thing), it’s still a sleek little thing that’s well worth playing.  Sony has made quite a push with the system so far, with a number of impressive games and a few more on the way, including Resistance: Burning Skies landing at retail (and digitally) later this month.  But when it comes to games you MUST have, what are the best choices for the system?

05.09.12

Electronic Arts never fails to showcase a strong array of third-party titles for both Xbox 360 and PlayStation 3, as well as other consoles each year they attend E3.  Last year was a huge highlight between such games as SSX and Mass Effect 3, but what does the company have to lean on this year?  Well, besides big sports hits like Madden NFL 13 and the upcoming Overstrike from Insomniac Games, we’ve got a few ideas as to what the company should officially announce at the show.  With that, here are our suggestions…

05.09.12

Recently, I was given the opportunity to visit Santa Monica Studios to demo two new upcoming games. The first was a Celtic magic adventure called Sorcery exclusively designed for the Playstation Move. You play a young wizard apprentice armed with an arsenal of spells and abilities fighting through a variety of fantasy locations to free the world of evil. Using the motion controls as the on screen character’s wand via the Sony Move was actually quite fun.

05.09.12

The IOS market has been around for roughly six years and has helped revolutionize everything tech related from movies, music and games. It has given artist and developers a new platform to communicate and speak directly to audience and that’s exactly what Aoineko Studios is doing.

05.09.12

When StarDrone came out for the PlayStation Network a few months back, it introduced an interesting concept that could be used with the PlayStation Move controller, one that had you directing a star-shaped drone across universal maps, collecting stars and other content while getting from point A to point B while you directed it on its journey.  Though hardly as addictive as other PSN games, it had enough moments to give the game a look.  With that, Beatshapers has brought the same experience to the PS Vita, but with touch-screen controls and a few exclusive levels for good measure.  The only question now is whether it’s enough to warrant another purchase.  Sorry, but not this time around.

05.08.12

Deep Black: Episode One has been in production for what feels like ages.  The game was initially announced like four years ago, and back then it was known under the code name Underwater Wars (or U-Wars).  Since then, though, development notes here and there slipped out, but it almost seemed like the game would never release.  But, last week, it finally showed up, unannounced, as if 505 Games was slipping it under the door just to see who noticed.  After going through it, I can say that it has its problems, but it also has a few intuitive additions that make it stand out from the pack.  Whether that’s enough to make it worth a purchase depends on how much you can stomach the problems.

05.08.12

Ronimo Games dodged quite a bullet with the release of Awesomenauts, as the game’s publisher, DTG, was just about ready to file for bankruptcy, throwing its release into question.  But things got worked out, and now players everywhere will be able to experience the MOBA – multiplayer online battle arena – action that awaits within.  While there are things that are hard to overlook, the situations you can get into with friends really put the “Awesome” into the game’s name.

05.07.12

Every year, video game companies go all out at one specific event – the Electronic Entertainment Expo, which takes place every year in Los Angeles around June.  Here, companies like to show off what lies ahead in the next twelve to fifteen months, big projects, small uprisings, little advancements to their hardware…that sort of thing.  We’ve been to a lot of shows now, and they’ve been impressive, but E3 2012 should be an even bigger year, thanks to what the companies are bringing.

05.07.12

Recently, I was lucky to partake in the very first Guild Wars 2 beta and what a thrill it was. I haven’t played the franchise before, but all I have heard were great things and it’s one of the most risking IP’s on the market. Unlike most MMO’s, Guild Wars isn’t a subscription service and depends solely on in game player purchase. Besides the subscription model, the development team at NCSOFT is making a number of key changes to the MMO format that makes it immediately intriguing.

05.07.12

We’re all for trying something new in a long-running series, but the problem is when an idea is introduced that doesn’t pan out like the development team expected it to.  Sadly, this is looking like the case for Lionhead Studios’ Fable.  After three entertaining adventure outings, the series is drastically moving into Kinect territory later this year with Fable: The Journey, which, honestly, doesn’t look so hot right now.  To make matters worse, things don’t really fare much better with Lionhead’s recent XBLA release, Fable Heroes.

05.06.12

Billy and Jimmy Lee's impact on video games has been quite impressive over the years, starting with the duo's debut in Double Dragon in arcades well over 20 years ago.  Since that time, they've starred in countless iterations for the game, including a popular NES game and, as of late, an XBLA port of the original coin-op (though it's no longer available due to rights issues).  This summer, they're on the way back to the gaming scene for yet another comeback with Double Dragon Neon, Majesco's upcoming beat-em-up for Xbox Live and PlayStation Network.  We recently caught up with Pete Rosky to chat about what to expect from this revival.

05.06.12

If you've been reading our stories as of late, then you already know about Sony's recent push for independent game hits on the PlayStation Network, including games like Papo & Yo and The Unfinished Swan.  However, one additional game that will deserve some attention once it arrives over the summer is Dyad, a game that channels the energy of such old-school shooters as Tempest 2000 and N20, and puts them into a contemporary experience that will addict PSN players for hours on end.  We recently caught up with the game's progress during a recent trip to PAX East 2012.