Content about Atari


The idea behind E3 was to showcase the latest and brightest games of 2012, but there are always a few games that disappoint us. Some games on our list made serious changes to their formula, and not for the better. Other games took center stage at E3 when they shouldn’t have. There were many games at E3, but here is our top five list of disappointments.


The free-to-play market had a huge showing at E3 and was showcased at Sony’s Online Entertainment booth. Recently SOE converted all of its most popular MMOs into the model, giving new life to D.C Universe while reintroducing fans to the PlanetSide series.


This is probably one of the toughest Top Five articles I’ve had to put together, mainly because the Star Wars legacy has been all over the place when it comes to video games.  On the one hand, some of the greatest games we’ve played in quite a while stemmed from the Star Wars universe.  On the other, we’ve gotten games like…Star Wars: Masters of Teras Kasi.  And…oh boy.  But make no mistake, George Lucas’ legacy has lived on quite well in games, and we’ve managed to struggle enough to put together a list of the elite five.  Now let’s see how many of you Jedi masters agree with us.


With The Amazing Spider-Man set to hit Xbox 360 and PlayStation 3 in a matter of weeks, Activision will be introducing the best of both worlds when it comes to the web slinger’s gaming adventures.  On the one hand, the development team at Beenox is handling the game, and you already know about the work they did on Shattered Dimensions and Edge of Time.  On the other, they’re going with the open level design that worked so well in previous Spider-Man games before that.  You can’t lose.


Atari has been digging into its classic catalog as of late for a new generation of games.  A few months back, it brought out the entertaining Asteroids Gunner, a twist on its rock-shooting classic from the 80’s.  And just recently, it broke out the old ball-and-paddle for Breakout Boost, complete with new modes and features.  Now another classic gets a remake, and this time it’s Circus Atari.  A game that originally started out on the Atari 2600 as a humorous collaborative effort, where you had to balance two people on a bouncing see-saw as they collected balloons, it has since been turned into a variation of Doodle Jump for the iPad.  While that’s bound to entertain a few folks, I can’t help but think what might’ve been had Atari taken the development in a different direction.


Throughout the history of video games, the oldest stereotype surrounding the industry has always been do violent video games affect player behavior and personality. It is a known fact that people who play games are exposed to more violence than the average consumer. From nuking entire civilization to obliterating players online, it’s has become more and more common now that games are more focus on squarely providing violent action. For this reason alone, parents have long held an underlining negative attitude towards the industry and those who stand by it, but is this criticism injustice or have developers gone to far? Should government step in?


It's a novel idea that's really catching on in the App Store -- re-releasing old-school arcade games as part of a collection, then offering potential buyers the option to choose what games they want to keep.  Capcom's done it, Atari has done it, and Farsight is working on it with its Pinball Arcade (which we previewed).  But we're surprised that Namco has taken so long to warm up to the idea, especially with its countless Museum releases.  Well, it finally came through with Namco Arcade, a game that has the "try before you buy" method with a few of its offerings.  So why does it feel like it wasn't fully thought out?


It's great to see that a lot of our classic favorites from yesteryear are finding a new life on the digital front, through App Store downloads for the iPad and iPhone.  We've already experienced such games as the Dragon's Lair series, Atari's Greatest Hits, and others, and Taito has been contributing with its own fair share of classics.  Their latest brings back the old Sega Saturn shooter Galactic Attack, also known overseas and in the App Store as Rayforce.  It brings back a much-needed dose of old school to the market...though it does so at a tremendous price.


Ion Audio turned a Thinkgeek joke into an actual product in 2011 when it released the iCade game cabinet, which turned your touch screen device into a stand-up arcade unit.  It was a pretty cool device, to be honest, but it doesn't look like the company is done yet.  It's introducing three new peripherals this week that will turn your mobile device into a portable gaming matter what type of gaming you prefer.


Last month, Atari came roaring back to the iOS scene with the superb revitalization of an 80's favorite, Asteroids Gunner.  Blending the fly-and-shoot tactics of the original with plenty of innovative new elements, it became one of our favorite apps for the fall season.  Now the company is at it again, bringing the classic ball and paddle game Breakout Boost to the App Store.  Can lightning strike twice?


Black Friday.  It's a day for folks to go out and splurge on mad stuff they've always wanted, but with a price that's definitely more reasonable to withstand.  Best Buy, Target and Toys R' Us have their deals set to go Friday morning around midnight-ish, but Steam has got the jump on all of them.  The online gaming service has already begun selling games like mad RIGHT NOW.


Sony is no stranger to the HD collection, having released such compilations as God of War Collection (both original and Origins), Ico & Shadow of the Colossus, The Sly Collection and others.  Third parties have also gotten into the act, with Prince of Persia, Splinter Cell HD and Tomb Raider Trilogy games also available.  And more are on the way, including a new Jak and Daxter HD Collection and the Devil May Cry trilogy.  But what other collections should be worked on for the PlayStation 3?  We've got a few ideas...


In light of the recent Supreme Court official decision that, yes, video games are art (take that Roger Ebert!), here’s a look back at what we feel are some of the best of the best.

What once started as just as a novel in 1976 quickly rose to fame and became a staple of the entertainment industry. That novel was Star Wars. After George Lucas filmed the first trilogy of films, Star Wars grew to become a pop culture phenomenon, spawning more books, comics, toys, and even its very own convention. The world of video games was also no stranger to Star Wars, as many titles were released from the Atari 2600 to this very day. At E3 this year, Star Wars: The Old Republic looks to be the next game to be a part of this legendary franchise. In this exclusive video interview, Lead Writer Daniel Erickson talks about the story and how massive of a game it is.
Though many people have decided to pick up L.A. Noire, a little game by the name of The Witcher 2:  Assassins of Kings came out on the same day. And just like the aforementioned, The Witcher 2 also garnered a lot of critical acclaim, reaching a score of 91 on Metacritic. Both that and its first title have become pretty big hits among RPG fans, praising both the storytelling and the battle mechanics. While the game is considered to be possibly the best RPG of the year, many gamers are left out of the mix as it is a PC exclusive, at least for now. But should there still be titles that are exclusive to the PC, or should those days come to an end? 

 With L.A. Noire being the first video game ever to be featured at the Tribeca Film Festival this year, a lot of people were wondering if this is the time that video games could finally be accepted as art. Video games have come a long way since the days of the Atari 2800 with the gameplay, graphics, and storytelling much like how the film industry evolved from short films to being longer in length and having sound. Because of this, we have seen much more complex storylines and visual styles that have enhanced our experience. Though it may seem like the logical progression to become art, I actually believe it would be counterintuitive.


We are coming to you live from SpikeTV's Video Game Awards 2009 in Los Angeles with host Jo Garcia, Playboy's 2008 Cybergirl of the Year. She's hot and our coverage will be hot so stay tuned here as we beam to you live video reports from the VGAs as we interview the top developers and, of course, celebrities on the Red Carpet, Backstage and in the Green Room. It all starts at 8pm Eastern Time.