Years ago, I reviewed Steel Battalion for the original Xbox, a game that came with a huge, table-sized 40+ button controller and two navigation sticks. At that point, I said it was a little too over-complicated for its own good, but those who made the effort to invest time with it would be promptly rewarded. Now, fast forward to last night, when I spent hours trying to navigate through Capcom’s latest game, Steel Battalion: Heavy Armor, for Xbox 360. Same situation, too over-complicated for its own good, but no matter how much effort is put into it, the rewards never come. So much for forward progress.