Content about Capcom

05.17.12

Ugh.  Game of Thrones.  Not the show, mind you, and certainly not A Song of Fire and Ice.  Those are high-quality works that, by all means, shouldn’t be missed, especially for the significant twists and turns.  But the game, recently released by Atlus and Cyanide Studios, leaves a lot to be desired.  It’s fallen completely flat on its face, leaving a diabolically thrilling storyline dangling in the wind because of faulty gameplay and a presentation that can’t compare to The Witcher 2 or even Kingdoms of Amalur.  With that, we’re left wondering…why didn’t someone else grab this franchise?

05.14.12

Taking full advantage of Kinect for Xbox 360, Steel Battalion Heavy Armor is a first-person perspective action game that will put players in the cockpit of futuristic Vertical Tanks (VTs) starting June 19. Set in 2082, the game depicts a world devoid of semiconductors, where war is waged with rudimentary weapons as new superpowers struggle for dominance. In a twist of fate, the U.S. army has been forced to begin major landing operations on what was once its own soil. Playing as pilot Lt. Powers, players control one a VT as he embarks on a mission that will see the action shift from North America to battlefields and war-torn streets across the globe. The multiplayer mode of the game made its debut at Captivate 2012.  Capcom’s Antoine Molant was on hand to discuss this sequel in this exclusive interview.

05.12.12

Over the years, some fascinating games based in the Wild West have come about, featuring heroes riding tall in the saddle and wearing cowboy hats to signify that they mean business.  While some have fared better than others (like Paradox’s fascinating but limited Lead and Gold for PlayStation 3), developers have no doubt tried their darndest to capture the essence of the likes of Sergio Leone and other influences to create the best “Wild West” experience.

05.05.12

Capcom connected with gamers back on the original Xbox with Steel Battalion, a game best known for its massive controller filled with buttons and levers to control the in-game Mechs. Thanks to Kinect, the newest game in the franchise (which is not a direct sequel to the Xbox game), eliminates any new controllers while making the experience more immersive. Capcom’s Antoine Molant details the new game at Captivate 2012 in this exclusive video interview below.

05.02.12

No one in the U.S. knows more about Street Fighter X TEKKEN than Seth Killian. The resident fighting guru at Capcom knows every fighter inside and out. With new updates for the console version of Street Fighter X TEKKEN and a brand new PS Vita version coming soon, Killion took some time at Captivate 2012 to discuss what’s next for the venerable fighting franchise in the exclusive video interview below.

04.28.12

As the sun finally started to subside, an amber glow receded behind the looming mountains in the distance. The sunset was short lived, for a chilling darkness approached. Putrid, red goblin corpses were strewn about in bloody disarray across the hillside. Evidence of a recent battle that paled in comparison to the magnitude of what was to come.

04.27.12

Throughout the history of video games, the oldest stereotype surrounding the industry has always been do violent video games affect player behavior and personality. It is a known fact that people who play games are exposed to more violence than the average consumer. From nuking entire civilization to obliterating players online, it’s has become more and more common now that games are more focus on squarely providing violent action. For this reason alone, parents have long held an underlining negative attitude towards the industry and those who stand by it, but is this criticism injustice or have developers gone to far? Should government step in?

04.15.12

What is it about Sour Patch Kids that has us so addicted?  Is it the sweet taste that’s underlying the start-off sour flavor?  Or is it the fact that they’re so small that you can devour many of them at a time?  Either way, we were pleased with what Capcom shuffled to our office this week, a game code for the Sour Patch-licensed World Gone Sour game, along with a package of Sour Patch Kids to munch on while we play.  We thought the true validation of this package would be the candy – but believe it or not, the game’s not half bad.

04.14.12

Hot on the heels of Namco Bandai’s Soul Calibur V World Championship in Las Vegas this week, there are new opportunities for the best fighting gamers to earn cash. Major League Gaming (MLG) is offering several fighting competitions to its 2012 Pro Circuit Spring Season. Check out this video from the Namco Soul Calibur V event below.

04.13.12

The organizers of Classic Gaming Expo announced today that the 2012 Classic Gaming Expo will be held August 11 and 12 at the recently renovated Plaza Hotel in Las Vegas, Nevada.  The show’s historic ties with Las Vegas, and specifically the Plaza Hotel, made it the obvious choice to play host to this year’s convention.

04.11.12

Capcom believes there’s a core audience of gamers who are willing to take the Kinect plunge. The Japanese publisher has enlisted developer From Software to create this sequel to the hit Xbox game, Steel Battalion. Working closely with Microsoft to take full advantage of Kinect, Steel Battalion Heavy Armor is an Xbox 360 exclusive first-person action game that promises to deliver a uniquely immersive experience and an evolution in warfare gaming.

04.10.12

Detailing Dante’s early years and set against a contemporary backdrop, DmC Devil May Cry will retain the stylish action, fluid combat and self-assured protagonist that have defined the iconic series but inject a more brutal and visceral edge. The new game, in development at Ninja Theory (Enslaved, Heavenly Sword), utilizes Unreal Engine 3 technology. Check out the video below from Captivate 2012.

04.10.12

The long awaited dream match-up between the two leaders in the fighting genre can now be played at home… and on the go. Street Fighter X Tekken on the PlayStation Vita builds upon the action-packed console experience and delivers an expanded version of the ultimate tag team match up. In addition to all 43 of the iconic characters featured on the PlayStation 3 version, 12 new characters will make their debut on the PS Vita, making for one of the most robust character line-ups in fighting game history. Check out the trailer below straight from Captivate 2012.

04.10.12

There isn't really a devil hunter out there like Dante.  Sure, Vergil can try and step in all he wants (as he did in Devil May Cry 4), but nothing beats the original butt-kicking hero, between his impressive firepower and his prowess for carving up baddies with an enormous sword.  Before we get treated to Ninja Theory’s take on the legacy with DMC later this year, it’s time to step back in the past with the first three games from the series, which have been given the high definition treatment at the hands of Capcom.

04.09.12

Capcom has a brand new franchise that’s about to be unleashed, Dragon’s Dogma, which is likely to be one of the big games of 2012. While the game is new, the creator, Hiroyuki Kobayashi, is not. Kobayashi has produced some of Capcom’s biggest games, including Devil May Cry 4 and Resident Evil 4. He talks about the new fantasy action adventure game and why Dragon’s Dogma is different than anything gamers are used to.

03.27.12

It sounded like a fair enough idea.  Capcom signed on Slant Six Games to produce a new Resident Evil game that takes more of a team initiative, and rather than controlling the usual heroes (or anti-heroes, depending who you choose), you’re instead in charge of someone working for Umbrella, in this case some Spec Ops soldiers sent in to do clean-up.  It sounds like a compelling idea, but how did Resident Evil: Operation Raccoon City go wrong?  Well, it’s right there in the opening sentence – Slant Six Games.

03.23.12

I’ve spent quite a bit of time with Capcom’s Street Fighter x Tekken, not only because I wanted to make sure to test out the online play and the additional PS3-exclusive fighters (y’know, “fat” Mega Man” and Cole McGrath from Infamous), but also because it’s not just another typical crossover fighter.  Yes, it combines characters from both Capcom and Namco’s respective fighting universes, but its controls are set up a little differently, rather than relying on the mechanics that worked so well in the Marvel vs. Capcom games.  That’s not a complaint by any means.  In fact, I can’t think of a hardcore fighting fan that wouldn’t dig into this thing like a treasure chest.  Casual fans, too.

03.12.12

There are a lot of influences that Capcom can easily say it drew from when it was putting together Asura’s Wrath alongside the team at CyberConnect 2.  Dragon Ball Z definitely comes to mind, especially with all the rage bursts that seem all Vegeta-like.  For that matter, we also spotted a little God of War, Panzer Dragoon, the Incredible Hulk and even a little Mr. Furious from the Mystery Men films (though obviously that’s a small percentage – Ben Stiller this guy ain’t).  But somehow it all blends together into a gaming experience that’s more style than substance, yet it’s something that shouldn’t be missed.

03.07.12

At the Game Developers Conference, there are plenty of surprises making the rounds, with new reveals happening and information dropping on new projects.  Sony was expecting to make some PlayStation Vita announcements over the course of the week, big new games that would carry their new handheld system into the fall system.  However, thanks to a leak over at Play.com, we have an idea of what these projects could very well be…

03.05.12

Steel Battalion was a rather quirky game for its time.  Unlike any other?  Sure.  But it also came with the most realistic vehicle play you could imagine, thanks to a deluxe sized controller that featured literally dozens of functions, ranging from various settings to an eject button, when things got too hot under the collar.  It was definitely an acquired taste, especially with its $200 price tag.  But Capcom is ready to bring this series back for a whole new audience, as it’s doing away with the controller in favor of Kinect-supported controls.  Will that be enough?

03.02.12

With Asura’s Wrath, Japanese game publisher Capcom and developer Cyberconnect 2 are entering into new territory. The new science fiction action game is set in alternate reality called Gaea, which blends sci-fi elements with Asian mythology. The new game, which is expected to launch a new franchise for Capcom, was developed using Epic Games’ Unreal Engine 3. Gameplay blends shooter action with brawling for a very different action experience.

02.25.12

Say what you will about Capcom’s practice of releasing a fighting game, and then releasing an improved version of that game months later, but it’s quite effective, giving them time to add characters that make a difference to fighting fans, or adding the key features that will bring in an even bigger audience.  Ultimate Marvel vs. Capcom 3 easily fits into this business pathos, and after creating havoc on consoles a few months back, it’s making its handheld debut on the PlayStation Vita, along with a couple of extra features.  So, is it still good?

02.13.12

When I played Resident Evil: The Mercenaries 3D for Nintendo 3DS last year, I saw some great potential out of the game, save problems and all.  But it still felt a little short-handed to me, as if Capcom was holding back for something better – in this case, Resident Evil Revelations.  And this problem has happened more than once, and is likely to happen again when next month’s Operation Raccoon City is dwarfed by Resident Evil 6 later this year.  But that’s later on.  For now, I humbly suggest you enjoy Revelations, because it’s the Resident Evil experience that the 3DS needs.