The level designer behind some of the best shooters of all time, including Doom II and Quake II, has spent the past decade adding his unique spin on classic stories like Alice in Wonderland (American McGee’s Alice), Grimm’s Faerie Tales (American McGee’s Grimm) and now American McGee’s Crooked House. The senior game director at Shanghai-based Spicy Horse talks about his latest game and chimes in on episodic gaming and 3D stereo gaming in this exclusive interview.