Content about Labor

09.24.12

World of Warcraft fans will converge at the Irvine Spectrum Center for the launch of Mists of Pandaria, the latest expansion for the bestselling massively multiplayer online (MMO) game. The countdown is on for the September 25 midnight launch. The developer talks about what’s in store for fans with this new game in the exclusive video interview below.

09.14.12

By day, Sean Smith was a Foreign Service information management officer who had served in Iraq, South Africa, Canada and the Netherlands. At home, Smith was a husband and father of two. But in the virtual world, Smith was "Vile Rat" in the online universe of the computer game EVE Online.

09.05.12

Electronic Arts and NCAA Football are continuing their annual fellowship program that debuted last year, which provides former football student-athletes an opportunity to gain first-hand knowledge of the games industry as well as the business of sports. Last year’s fellow, Clint Oldenburg, is now a full-time employee at EA Tiburon and he’s in charge of player ratings for Madden NFL 13. He talks about the fellowship in the exclusive video below.

09.04.12

New research from the Entertainment Software Association (ESA) shows that a record 381 colleges, universities, art and trade schools across the country offer courses, professional certificates, undergraduate or graduate degrees for students interested in video game careers. These programs, now available at schools in all 50 states, prepare students for a career in video game design, development and programming. 

08.20.12

OnLive has broken its silence amidst a flurry of layoffs and closure rumors. As of August 17th, all of its assets were acquired by a newly formed company that will continue to operate under the OnLive name. The OnLive Game and Desktop Services, all OnLive Devices and Apps, as well as all OnLive partnerships, are expected to continue without interruption and all customer purchases will remain intact; users are not expected to notice any change whatsoever. While Gaikai was purchased by Sony, Steve Pearlman reportedly turned away multiple suitors over the years until this action was required.

08.18.12

A dark cloud had been hovered over the cloud gaming pioneer OnLive all day Friday as it was on death watch after reports that employees were leaving in mass with boxes in tow in the company's parking lot as the company was rumored to be prepping for a bankruptcy filing. Then late Friday, the company issued a statement announcing the sale of its assets to an unnamed buyer that would continue the cloud gaming service. We talked to CEO and Founder Steve Perlmean in happier times as he talks about OnLive's products and mission in this exclusive video interview.

08.09.12

Epic Games has officially opened Impossible Studios, a company comprised of highly skilled, senior-level game development talent that formerly worked at Curt Schilling’s Big Huge Games. Based in Hunt Valley, Maryland, Impossible is the latest addition to Epic’s network, which includes corporate headquarters in Cary, North Carolina; ChAIR Entertainment in Salt Lake City, Utah; People Can Fly in Warsaw, Poland; Epic Games Korea in Seoul, Korea; and Epic Games Japan in Yokohama, Japan. Epic Games Design Director Cliff Bleszinski talks about Epic's newest game, Gears of War Judgment, in the exclusive video interview below.

08.01.12

On August 5, NASA's most technologically advanced rover, Curiosity, will make its final descent to Mars' Gale Crater near Mount Sharp, where scientists believe water once flowed. NASA launched Mars Rover Landing, a new video game that allows players to take control of Curiosity's descent to the Martian surface, as an educational tool and to help create excitement around this uniquely challenging mission.

07.30.12

Game development studio Arkadium has further delved into social gaming research with a new study designed to shed light on the behavioral characteristics of Facebook purchasers. The research uncovered some interesting data that provides an insightful look at the items Facebook gamers are likely to purchase, the genre of games that are most likely to monetize, and a greater understanding of the profile of the monetizing social gamer. Zynga has had success expanding this social gamer, which is quickly growing and attracting new game developers like the video interview below.

07.27.12

Online video game publisher Bigpoint is giving gamers something to do in celebration of London 2012. The Battlestar Galactica Online (BSGO) Festival of Kobol is a 17-day celebration filled with tournaments and events that will last throughout the Olympic Summer Games. Players will be able to participate in a variety of competitions, including a Decathlon of ten tournaments consisting of four different tournament types, as well as many other opportunities to win bonuses and rewards. The top 20 players for each tournament on every server will be awarded prizes, and the top 3 players of the Decathlon will be recognized as Gold, Silver, and Bronze winners. Cylon Tricia Helfer talks about Battlestar Galactica and TRON Uprising in the exclusive video interview below.

07.21.12

Tony Hawk is still skating. The former pro skater no longer competes in the X-Games or other big events, but he still tours and skates daily – often with his kids. Hawk has a new game out on PlayStation 3 and Xbox 360, the digital download Tony Hawk’s Pro Skater HD from Activision and developer Robomodo. Hawk looks back at the franchise and looks at how video games have helped propel the extreme sport into the mainstream in this exclusive interview.

07.03.12

Games for Change last month hosted its 9th Annual Games for Change Festival in New York City, bringing educators, policymakers, activists, nonprofit organizations, developers and the public together to explore entertainment software's potential for promoting positive social change.

06.30.12

A new video game design lab will research and develop compelling video games that engage students in innovative ways and provide data on students’ comprehension of the core skills deemed critical by states for college and the 21st century workplace. The Games, Learning and Assessment Lab (GLASS Lab), is managed by the Institute of Play, a non-profit video game, learning and research organization, and developed with support from the John D. and Catherine T. MacArthur Foundation, the Bill & Melinda Gates Foundation, Electronic Arts (EA) and the Entertainment Software Association (ESA). GLASS Lab will be based at EA’s global headquarters in Redwood City, CA. 

06.19.12

Epic Games just got bigger. Chinese Internet, mobile and telecommunications company Tencent Holdings Limited, which already licenses Epic’s Unreal Engine 3 technology, has agreed to acquire a minority stake in the Cary, North Carolina-based game developer.  Following the strategic investment, Epic will continue to operate independently and seek to further expand its game franchises across multiple platforms. The deal is expected to close within one month, subject to customary closing conditions. Terms of the investment were not disclosed.

06.12.12

Bigpoint has unveiled its latest free-to-play (F2P) browser-based title, Universal Monsters Online.  The game, which Bigpoint is developing in collaboration with Universal Partnerships & Licensing, will enable players to experience Universal’s iconic cast of classic monsters in a highly-competitive Multiplayer Online Battle Arena (MOBA) setting.

06.03.12

E3 should be a week of great new game reveals, as well as technology that’s likely to push the industry forward into the great unknown.  But it can also be about surprise companies popping out of nowhere with new projects.  Robert Bowling already proved this with his company’s upcoming project, and now Epic Games has made the ultimate acquisition for a new work place – say hello to Epic Baltimore.

05.14.12

Game journalism isn't as easy as it looks.  Oh, sure, you think we just sit around all day and play Max Payne 3, but the truth is, playing is just part of the job.  Writing is a huge, fundamental part of it, as you have to be able to express yourself in the right manner, not just go "This is cool because blah blah."  You need to FEEL right about the job.  One step to getting an idea of what video game journalism is all about is getting the book Critical Path: How To Review Videogames For a Living, written by Dan Amrich.  Dan, also known as One of Swords on Twitter (@oneofswords), worked in journalism for the longest time before taking a job working with Activision.  Still, he remembers his days fondly enough, as he put his experience into words to help guide young minds of tomorrow down the RIGHT path of journalism.  You know, the one that doesn't involve "blah blah".

04.26.12

Last year, Orcs Must Die! from Robot Entertainment (consisting of prior employees from Ensenble Studios, the makers of Halo Wars) really shook things up on both PC and Xbox Live Arcade, with players getting into the bloody, strategic action of killing hundreds of orcs using melee attacks and various gut-busting traps.  Now, the team is at it again, bringing Orcs Must Die! 2 to the front this fall with two-player co-op action, more traps and, of course, more dead orcs.  Who could ask for anything more?

04.04.12

The Games for Health Project has announced the keynote speakers for the eighth annual Games for Health Conference, the nation’s largest conference dedicated to videogames, health, and health care, which will be held June 12-14 in Boston. The Games for Health Conference brings together hundreds of researchers, health professionals, and game developers to discuss a wide range of topics involving health and videogames. 

03.20.12

In news that could shift how game developers and healthcare professionals harness the power of videogames to do good, HopeLab and Stanford University researchers today announced new data showing that Re-Mission, a video game about killing cancer in the body, strongly activates brain circuits involved in positive motivation. This reward-related activation is associated with a shift in attitudes and emotions that has helped boost players’ adherence to prescribed chemotherapy and antibiotic treatments in a previous study. The study published today provides new insights into how these effects might have occurred, revealing that active participation in gameplay events is key to activating the brain’s positive motivation circuits. Seeing and hearing the same information without active participation in gameplay had no impact on activity in positive motivation circuits.

03.14.12

Gaming legend Louis Castle, co-founder of Westwood Studios, is the man behind one of the most successful video game companies in the history of the industry. Castle , has donated 500 objects chronicling the company’s innovative history to the International Center for the History of Electronic Games (ICHEG), which is located in The Strong museum in Rochester, New York.

03.14.12

National health care company Humana has extended its partnership with video game leader Ubisoft by offering rewards for healthy gaming. Through its wellness and loyalty solution, HumanaVitality, members are now able to seamlessly earn Vitality Points™ for exercising using Ubisoft’s fitness games, Your Shape: Fitness Evolved” and “Your Shape: Fitness Evolved 2012,” available exclusively on Kinect™ for Xbox 360. This partnership marks the first time a fitness video game has been integrated with a health care solution in this way.

03.13.12

EA Sports has partnered with the Leo Messi Foundation, a popular street football field in Barcelona will be brought back to life through a complete upgrade and refurbishment in 2012. The field, located in the Bon Pastor neighborhood of Barcelona and in disrepair for several years, will be outfitted with a new state-of-the-art surface, side boards, goals and much more, creating a high-quality and safe environment for the youth of Barcelona to enjoy. Messi serves as the cover athlete and ambassador for the FIFA games and this initiative was timed with the launch of the new FIFA Street game.

03.07.12

SAN FRANCISCO -- According to Canadian hockey legend Wayne Gretzky, “a good hockey player plays where the puck is. A great hockey player plays where the puck is going to be.” And that’s exactly how the game is being played in the thriving Ontario Technology Corridor, as evidenced by “hockey stick” expansions by companies including Google Inc., Electronic Arts Inc. (EA), Gameloft and Arkadium.