Content about Microsoft

05.16.12

You may have heard about Microsoft upcoming first person shooter called Halo 4, which is releasing this Fall. We are only three weeks away from E3 and new details have started to emerge. Some are predictable, but the latest multiplayer details will catch your eye.

05.14.12

Taking full advantage of Kinect for Xbox 360, Steel Battalion Heavy Armor is a first-person perspective action game that will put players in the cockpit of futuristic Vertical Tanks (VTs) starting June 19. Set in 2082, the game depicts a world devoid of semiconductors, where war is waged with rudimentary weapons as new superpowers struggle for dominance. In a twist of fate, the U.S. army has been forced to begin major landing operations on what was once its own soil. Playing as pilot Lt. Powers, players control one a VT as he embarks on a mission that will see the action shift from North America to battlefields and war-torn streets across the globe. The multiplayer mode of the game made its debut at Captivate 2012.  Capcom’s Antoine Molant was on hand to discuss this sequel in this exclusive interview.

05.11.12

First introduced at a Microsoft event in Tokyo a couple of years back, Crimson Dragon has been hidden in secrecy for some time, with Yukio Futatsuki, the creator of Sega’s Panzer Dragoon series, and his team toiling away on its spiritual successor for Xbox Live Arcade.  But recently, Microsoft provided us a hands-on opportunity with the upcoming release, giving us the ability to fly around with a dragon using body motions.  And you know what?  It’s not half bad.

05.10.12

When Minecraft was announced last year for Xbox 360, a lot of folks figured it wasn’t a surprise, since Microsoft is all about lining up exclusive fare for owners of its console.  But, still, isn’t it more at home on a PC?  Could the experience possibly be ported over to Xbox Live Arcade and keep its awesome resourcing system intact?  Well, after a long time in development, the game arrived this week on the Marketplace and answered that question with a well-deserved “yes”.

05.07.12

Every year, video game companies go all out at one specific event – the Electronic Entertainment Expo, which takes place every year in Los Angeles around June.  Here, companies like to show off what lies ahead in the next twelve to fifteen months, big projects, small uprisings, little advancements to their hardware…that sort of thing.  We’ve been to a lot of shows now, and they’ve been impressive, but E3 2012 should be an even bigger year, thanks to what the companies are bringing.

05.07.12

Halo 4 fans won’t have to wait until November 6th to explore the new Halo 4 universe. Tor Books, an imprint of Tom Doherty Associates, will release the second novel in the Kilo-Five Trilogy”written by bestselling novelist and renowned game writer Karen Traviss earlier. HALO: THE THURSDAY WAR will ship in hardcover alongside a simultaneous audio edition on October 2, 2012, giving gamers a full month to explore the universe that Microsoft and 343 Industries is creating based on Bungie’s game franchise.

05.07.12

We’re all for trying something new in a long-running series, but the problem is when an idea is introduced that doesn’t pan out like the development team expected it to.  Sadly, this is looking like the case for Lionhead Studios’ Fable.  After three entertaining adventure outings, the series is drastically moving into Kinect territory later this year with Fable: The Journey, which, honestly, doesn’t look so hot right now.  To make matters worse, things don’t really fare much better with Lionhead’s recent XBLA release, Fable Heroes.

04.27.12

Throughout the history of video games, the oldest stereotype surrounding the industry has always been do violent video games affect player behavior and personality. It is a known fact that people who play games are exposed to more violence than the average consumer. From nuking entire civilization to obliterating players online, it’s has become more and more common now that games are more focus on squarely providing violent action. For this reason alone, parents have long held an underlining negative attitude towards the industry and those who stand by it, but is this criticism injustice or have developers gone to far? Should government step in?

04.24.12

There are some genres where the Xbox 360 doesn’t quite match the PlayStation 3.  In this particular case, it’s brutal action.  Sure, it’s got Gears of War 3, but the console is sorely lacking a competitor that can keep up with Sony’s own God of War franchise.  Sure, Dante’s Inferno came pretty damn close, but the religious overtones stopped hardcore gamers from fully enjoying that one.  Now Climax Studios gives the genre a try with a digital downloadable title called Bloodforge, and while there’s plenty to hack and slash, there’s very little purpose to keep you from doing it for hours on end.

04.18.12

Tower strategy games aren’t usually my thing.  There, I’ll say it.  I’m more of a hands-on sort of guy, taking command of a unit and delivering damage rather than issuing a command for someone to do it in a turn-based approach.  However, some people really get into this genre, so, for the sake of argument, I thought I’d give Anomaly: Warzone Earth from 11 Bit Studios a fair shot, especially considering the game fared rather well on the iOS market before transitioning to Xbox Live Arcade.  And you know what?  While my general feeling about the genre remains about the same, this game made me want to play longer than I anticipated.

04.17.12

The countdown has begun for one of the big games of 2012. Microsoft and 343 Industries are developing Halo 4, the hotly anticipated sequel that will ship on November 6, 2012. Taking control of the franchise with Bungie developing an original franchise for Activision, 343 Industries shows what’s in store with the start of a new trilogy in the video below.

04.13.12

Some games take a lot longer than others to finish.  There can be various reasons for this.  Funding runs out on the project; a new publisher takes over and requests subtle changes to the finished product; longer development time is needed to work out the “kinks”, such as bugs or glitches (yet games still ship with them, sigh); or various other reasons that act as hurdles before reaching the finish line.  And, to be quote honest, Phil Fish and his team at Polytron have seen a bunch of these with Fez.  First introduced around five years ago and seeing all sorts of development snafus and release hitches, it almost seemed like the game was never going to come out.  But today, it’s finally arrived – and it turned out to be worth the wait.

04.12.12

It’s great how some developers wrap their head around a tactic that’s never been done before when it comes to puzzle games.  Unfortunately, it doesn’t happen as often as we’d like to see, with countless Bejeweled clones and a number of companies merely riding the same train to success.  That’s why it’s great to see a game like The Splatters, the latest from Microsoft Game Studios and the savvy development team at SpikySnail.  It sets out on its own path, introducing a slew of the most lovable suicidal characters since the Lemmings as they set out to defuse bombs the only way they know how – by splattering, obviously.

04.11.12

Capcom believes there’s a core audience of gamers who are willing to take the Kinect plunge. The Japanese publisher has enlisted developer From Software to create this sequel to the hit Xbox game, Steel Battalion. Working closely with Microsoft to take full advantage of Kinect, Steel Battalion Heavy Armor is an Xbox 360 exclusive first-person action game that promises to deliver a uniquely immersive experience and an evolution in warfare gaming.

04.11.12

When you create a game for a motion-sensitive device, you have to keep things not only interesting, but fresh.  Stick with the same ideal too long and mundane feelings set in, leaving the player wondering why they’re still playing an hour into the game.  Some games have avoided these pratfalls, including Child of Eden and, most recently, Star Wars Kinect.  However, Diabolical Pitch, sadly, doesn’t avoid this rut.

04.06.12

With its release, fans are divided over Star War Kinect.  And it’s easy to see why.  The product offers a lot that ties in with the Star Wars universe, but goes so far off the deep end with certain sections, it could easily be considered one of the most hated things since, well, Star Wars Episode 1: The Phantom Menace.  But keep something in mind when you play it.  Microsoft didn’t build it for the hardcore fans who know within their hearts that Han Solo shot first.  They built it for the casual audience and the kids who would have fun for hours on end waving their arms to swing a lightsaber and steer a podracer.  And in that sense, Star Wars Kinect does what’s promised.

04.04.12

The Games for Health Project has announced the keynote speakers for the eighth annual Games for Health Conference, the nation’s largest conference dedicated to videogames, health, and health care, which will be held June 12-14 in Boston. The Games for Health Conference brings together hundreds of researchers, health professionals, and game developers to discuss a wide range of topics involving health and videogames. 

03.31.12

South Park games have been iffy over the past few years, mainly because Trey Parker and Matt Stone, the creators, didn’t really have any say in what was done to them.  As a result, Acclaim milked the franchise to death on earlier platforms, leaving a sour taste in the mouths of long-time fans.  Lately, the duo has been getting more involved in its digital affairs, teaming up with THQ and Obsidian for an epic action/RPG game coming later this year.  Before then, we have Other Ocean Interactive’s South Park: Tenorman’s Revenge, an elaborate multiplayer platformer that definitely rises above Acclaim’s stinky efforts.  Still, it could’ve been better.

03.30.12

With Kinect 2.0 rumored to launch with Xbox Next in 2014, Microsoft isn’t resting on its laurels when it comes to updating the motion-sensor technology behind games like Kinect Disneyland, Dance Central 2 and the upcoming Star Wars Kinect. Craig Eisler, General Manager of Kinect for Windows at Microsoft, recently discussed what’s coming out for Xbox 360 as well as PC gamers.

03.29.12

Even though not every Kinect game is what I’d call “user friendly”, I do have to admit that Microsoft has done a great job reaching out to make games that are accessible for all ages.  Kinect Star Wars arrives next week, bringing plenty of racing action and Jedi-powered action with it; and Disneyland Kinect Adventures turned out to be much better than I gave it credit for, and a decent alternative to visiting the real park.  Sandwiched between the two is Kinect Rush: A Disney Pixar Adventure, a game that features mini-games based on some of the team’s best films.  While slightly flimsier than what Disneyland had to offer, I can’t think of a kid who wouldn’t enjoy this effort.

03.26.12

Every once in a while, an independent game simply demands attention, mainly because it’s so different from the norm.  We’ve gotten a lot of these over the years, stuff like Limbo, Braid, and so many others like it, and they’ve gone on to great success for the studios that made them, giving them the attention they deserve.  Joining these ranks is Fez, a retro-style platformer that’s been in the works for several years over at Polytron.  Originally announced for a release in 2010, the game has been stuck in development for some time.  However, some recent good news points the way towards a release…and it isn’t far off.

03.25.12

Back in 2009 RedLynx released Trials HD during Xbox Live Summer of Arcade. Packed with endless amount of content and thrills. It was the surprise hit that people are to this day. Even though it was great game no one, not even the developers imagined the game would be a smashing success. It has sold two million units to date and is regarded as one of the best XBLA games on the market. Now after three years, Red Lynx has returned to give you everything you liked in Trails HD, while introducing new features that make Trails Evolution a more complete game.

03.22.12

ORLANDO -- Over the course of the three day Red Bull LAN invitational training camp, top professional players from Blizzard Entertainment’s global eSports staple, StarCraft II and competitive players of Halo: Reach engaged in intense, focused practice in a specially-created arena at Full Sail University in Orlando, Florida, testing new strategies, refining techniques, facing rivals and pushing the limits of their stamina in preparation for tournament play. Attending from the Halo: Reach circuit were teams Status Quo – led by Red Bull athletes and Red Bull LAN alums Ian “Enable” Wyatt and Mike “Flamesword” Chavez, team Instinct, deemed “The God Squad” by their fans, and team Dynasty – who headed to Orlando to show they’re ready to rule the 2012 tournament circuit. Wyatt talks about the LAN and Major League Gaming (MLG) in the exclusive interview below.

03.20.12

Mark Meer is a Canadian-based actor, writer and improviser. He is a proud member of the Rapid Fire Theatre group and founded the sketch comedy/improv group, Gordon's Big Bald Head. Mark is most known for voicing Commander Shepard in Bioware's "Mass Effect" series. With the franchise wrapping up, I got a chance to ask Mark a few questions and had him reflect on the series, including what the future holds for Commander Shepard.