Content about Mortal Kombat

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The PlayStation Vita.  Though it may not be everyone’s ideal handheld choice (the 3DS is out there, along with cheaper handhelds and that iPhone thing), it’s still a sleek little thing that’s well worth playing.  Sony has made quite a push with the system so far, with a number of impressive games and a few more on the way, including Resistance: Burning Skies landing at retail (and digitally) later this month.  But when it comes to games you MUST have, what are the best choices for the system?


After making a huge splash on consoles last year (and we mean in bright red bloody colors), Mortal Kombat is just about ready to make its portable debut on the PlayStation Vita.  The game includes all the content from the original console game, along with online play, a number of exclusive Klassik Skins and a Challenge Tower that includes various touch screen games, including Test Your Slice (a Fruit Ninja variation) and Test Your Balance.


Throughout the history of video games, the oldest stereotype surrounding the industry has always been do violent video games affect player behavior and personality. It is a known fact that people who play games are exposed to more violence than the average consumer. From nuking entire civilization to obliterating players online, it’s has become more and more common now that games are more focus on squarely providing violent action. For this reason alone, parents have long held an underlining negative attitude towards the industry and those who stand by it, but is this criticism injustice or have developers gone to far? Should government step in?


Mortal Kombat was a colossal hit when it came out for PlayStation 3 and Xbox 360 last year, reaffirming the strength in the franchise after all these years.  So, naturally, the development team wanted to continue the trend, releasing the Komplete Edition last month and following suit with the series’ debut on PlayStation Vita, coming next month.  What can fans look forward to when it comes to the portable edition?  Plenty.


There's no question that 2011 was a big year for the Mortal Kombat franchise, as Netherrealm Games effectively relaunched the franchise and made fighting relevant again, complete with over-the-top fatalities and bonus characters that piqued our interest.  (Freddy Krueger?)  But it looks like 2012 will be just as eventful for the series, as the team has not only announced a new Komplete Edition that's coming to consoles later this spring, but also its debut on the PlayStation Vita.


The yearly EVO fighting event has become something of a phenomenon here in the game industry.  Last year, over two million folks tuned in to watch live fights from the Las Vegas tournament, watching the lines of Justin Wong and other elite game players take on each other in epic fashion.  This year looks to be the biggest one to date, as EVO 2012 has been announced, set to take place on July 6-8 at Caesars Palace in Las Vegas, Nevada.


2011 brought plenty of gaming triumphs, but it also brought a few headaches along for the ride, naggling issues that were a bit hard to get over.  As a service to our readers, we've decided to present a list of things that we could do without in video games for 2012.  It's not too late for game companies to get a jump-start on these ideas, which would easily make their products way better.


Even though it has its certain gems, like MotoHeroz, MDK and several Mario classics, the Virtual Console service for Wii has a hard time keeping up with the more contemporary Xbox Live Arcade and PlayStation Network providers.  Perhaps it's just a general lack of interest, or developers trying to work on stuff for the upcoming Wii U.  But not everyone has given up, as Capcom is working on a revamped Genesis favorite with an interesting new feature.


Movies based on popular video games are usually a crapshoot.  We say this because of the history of most of these films, though a couple, like the original Mortal Kombat, have escaped unscathed.  But the future isn't looking too rosy, mainly because of the argument of who should retain control of the rights and production.  So we've decided to take a look at all sides and see what the best way to go is.  It sounds like the upcoming film adaptation of Assassin's Creed needs it.


The original Mortal Kombat movie wasn't half bad.  Director Paul Anderson convincingly carried the tone from the video game over into an effective PG-13 rated product, and despite a few cheesy moments ("GORO!  YEAHHHH!"), it turned out to be one of the better video game movies to date.  But then New Line Cinema had to piss all over it by releasing Mortal Kombat Annihilation, a jumbled sequel with too many characters, a lame story, and the kind of special effects you'd see from a student production facility.  But luckily, it looks like the next Mortal Kombat film will be up to form...if it's ever released, anyway.


For fighting fans, a FightStick is usually standard stuff.  You see pros nowadays carrying big bulky FightSticks under their arms to tournaments, taking out the trash in Street Fighter and Mortal Kombat with their own weapon of choice.  But Hit Box has begun working on a new FightStick model that could change the way these folks play fighting games, for the better.  The first step?  Getting rid of the stick entirely.


Back when Mortal Kombat released for Xbox 360 and PlayStation 3 in April, the $149 Tournament Edition came packaged with a deluxe fighting stick, one that mimicked an arcade-style set-up.  However, a few folks thought the stick was a little too bulky for its own good, despite the authenticity.  Well, over the next few weeks, PDP will resolve that problem by introducing a new Mortal Kombat Klassic Fight Stick to the market, one that arcade fans will instantly recognize -- and probably pre-order.


There are several competitive video game tournaments out there that can really bring out the best in players.  This weekend, a lot of folks are invading Anaheim to see what the MLG crew can do (and with that, lots of love to Jessica and Kelly, you two got game!).  However, if you're an avid fighting fan, chances are you're watching tournaments taking place at the EVO Championship Series in Las Vegas, Nevada.  As you should be.


Next week is building up pretty nicely for Comic-Con 2011, with a number of game companies coming out in force with news, playable builds and tournaments galore.  But one company in particular that's turning a few heads is Capcom, mainly because they haven't quite revealed what they've got in store just yet.  If the show is any indication, however, it's something revolving around Marvel Vs. Capcom 3 -- and we're not just talking typical downloadable content.

With Kenshi and Skarlet out of the way, it's almost time for the third DLC character for Mortal Kombat to be released as part of the Mortal Kombat Season Pass. That third fighter is the ninja in purple - Rain. Considered to be a laughing stock by many simply due to the color he wears, Rain is probably one of the least favorite characters throughout the game's history. However, he looks to gain a little bit of favor in this new gameplay trailer showing off just what he can do.

We've seen some good stuff come out of the THQ/WWE partnership over the past few years, including the WWE Smackdown vs. Raw series (which has since been renamed to simply WWE 12 for this year's release) and the wild, enjoyable WWE All Stars, which made its debut back in March.  Still, for every great mainstream release, we seem to have gotten some weird off-shoot that tries to appeal to a different audience -- sort of like how WWE Crush Hour tried to do a few years ago.  (That was basically WWE superstars in Twisted Metal-style car combat.)  Now we have another off-shoot, this one featuring wrestlers battling opponents in street combat.  Um...

Two weeks ago, NetherRealm Studios began unleashing DLC onto the Mortal Kombat scene with the release of Skarlet, the glitch in Mortal Kombat II who finally became an official character in the recent Mortal Kombat title. Yesterday, NetherRealm rolled out even more DLC with Kenshi, the blind swordsman who made his debut in Mortal Kombat: Deadly Alliance. With a new arsenal of moves and combos, Kenshi is better than ever and makes for one of the best fighters to play as in the game.
Now that June is pretty much coming to a close, it's about time to put all of our grades together and write up a report card for the second quarter of 2011. After the year got off to a pretty solid start, the second quarter really picked up the pace and hosted a bevy of games that made these past 3 months a special time for gamers. With mulitple titles that could be in the running for Game of the Year, the second quarter has a good shot at being the best quarter this year will see.
Last week, NetherRealm Studios opened up the flood gates of DLC with the release of Skarlet, the Mortal Kombat II glitch that eventually became an actual character. The next kombatant in line is Kenshi, the blind swordsman who made his first appearance in Mortal Kombat: Deadly Alliance. While gamers patiently wait for him to hit the market, a new gameplay trailer has been released that shows off the moves we can expect Kenshi to pull off.
Back in the days of klassic Mortal Kombat, several of the characters created for the game were nothing more than a simple palette swap. The model used for Katana/Milena/Jade in Mortal Kombat II was the same actress, just with different color outfits in each fighter. However, in some arcade cabinets an unknown fourth character from that same model appeared as an error, wearing a red outfit. While she had no official name, many fans of the series dubbed her Skarlet. But now in the new Mortal Kombat, she no longer is in that category as she makes her official debut in the series, and she can be quite the force to reckon with.
 If you have just recently played Mortal Kombat, you may have noticed a few things a bit different this time around. Characters do damage differently, some moves are not quite as effective, or attacks recover a bit shorter than they used to. You're probably driving yourself nuts because you swore the combos you worked on the other day were more effective. There's no need to worry. NetherRealm decided to patch the characters via hotfix, not requiring a full title update.
 One of the final pieces of the puzzle in getting Sony back up to speed is the return of the Playstation Store. As of now, PS3 owners can play their games online and message friends like before. That is, if they have already entered the pass code for access to that content, depending on what title it is. The good news is gamers won't have to wait too much longer. In an article from Gamasutra, a leaked memo from Sony to developers states that the Playstation Store will return on May 24, along with a few other details.

 It's been a very frustrating week for PS3 owners. With the release of Portal 2 and Mortal Kombat, a lot of people have been looking forward to playing some multiplayer, but the hacking of the Playstation Network has made that anything but possible. It's bad enough that part of the game isn't functional for the moment, but how much worse would it be if you couldn't buy the game at all? A lot of analysts in the industry have been pondering digital distribution with the next generation of consoles, but with the current state of affairs with the PSN, that possibility is not looking so good.