Content about Square Enix

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If you owned a PlayStation back in “the day” and played shooters a lot around that time, you might remember a top-down 3D entry called Raystorm, brought to US shores by Working Designs and its shooter label, Spaz Games.  It was quite a brilliant offering at the time, packed with great music, colorful visuals and challenging shooting action.  The game recently underwent a resurgence on Xbox Live Arcade as Raystorm HD, with excellent results, and now it’s made its way to the App Store, following the release of Rayforce earlier this year.  This game fares much better, and is a must for anyone who’s hardcore about mobile shooters.


Tonight, Nintendo aired its latest Nintendo Direct Internet special, one that’s coming just two weeks after its E3 showcase, where it displayed the Wii U in action, along with various 3DS titles.  Now, the bad news is tonight’s presentation didn’t feature any new information about the new Wii U.  However, we did learn about a new model for the Nintendo 3DS, as well as when it launches.  There’s some other news as well – including who’s working on the new Super Smash Bros. game.


Nintendo’s 3DS system got off to a bad start when it released last year, with a mostly lackluster launch line-up and lack of features for the system.  But now, finally, it seems to have gained its footing with some stellar game releases, including The Legend of Zelda: Ocarina of Time 3D, Mario Kart 7 and Super Mario 3D Land, amongst others.  And while its showing at this year’s Electronic Entertainment Expo wasn’t the greatest, there are still some great games to look forward to.


The idea behind E3 was to showcase the latest and brightest games of 2012, but there are always a few games that disappoint us. Some games on our list made serious changes to their formula, and not for the better. Other games took center stage at E3 when they shouldn’t have. There were many games at E3, but here is our top five list of disappointments.


The free-to-play market had a huge showing at E3 and was showcased at Sony’s Online Entertainment booth. Recently SOE converted all of its most popular MMOs into the model, giving new life to D.C Universe while reintroducing fans to the PlanetSide series.


Agent 47 is making a huge comeback this fall with the release of Hitman: Absolution, a game that features some great new gameplay features, along with adversaries (how about those killer nuns?!) that will give him a run for his money.  But it looks like it may not be the only game where he'll be able to get his kill game on.  According to a recent listing from an Italian game shop, Square Enix is also bringing back some of his older titles, and packing them together ala HD Collection.


Delays.  They happen quite often.  Just when you think a product is going to come out at the proper time, something happens and forces the studio behind it to push it back a few weeks – maybe even months.  We’re not even to the midway point of 2012 and we’ve already seen significant delays…and no, we’re not talking G.I. Joe: Retaliation.  That movie needed retooling anyway.


Ugh.  Game of Thrones.  Not the show, mind you, and certainly not A Song of Fire and Ice.  Those are high-quality works that, by all means, shouldn’t be missed, especially for the significant twists and turns.  But the game, recently released by Atlus and Cyanide Studios, leaves a lot to be desired.  It’s fallen completely flat on its face, leaving a diabolically thrilling storyline dangling in the wind because of faulty gameplay and a presentation that can’t compare to The Witcher 2 or even Kingdoms of Amalur.  With that, we’re left wondering…why didn’t someone else grab this franchise?


While news continues to circulate around the possibility of Kingdom Hearts III for new consoles, Square Enix is busy promoting another title in the series, the upcoming Kingdom Hearts 3D: Dream Drop Distance for Nintendo 3DS.  Though not the "epic" sequel that many gamers will be hoping for, it will nevertheless be a great new game for the handheld, featuring another wonderful adventure that combines the universes of Square and Disney almost seamlessly.  And we've got some great new details on the game, via a video interview.


How do you top one of the most creative games made over the last few years?  Well, you go back to the beginning and do another one, silly.  Kim Swift, the mastermind who helped put together Valve's Portal a few years back, is striking new ground with her latest project, the quirky puzzle/action game Quantum Conundrum. Despite its different approach, however, she's still putting quite the emphasis on being creative and having fun while you do it.  Plus, you get to throw around fluffy things!


Throughout the history of video games, the oldest stereotype surrounding the industry has always been do violent video games affect player behavior and personality. It is a known fact that people who play games are exposed to more violence than the average consumer. From nuking entire civilization to obliterating players online, it’s has become more and more common now that games are more focus on squarely providing violent action. For this reason alone, parents have long held an underlining negative attitude towards the industry and those who stand by it, but is this criticism injustice or have developers gone to far? Should government step in?


Once upon a time, the folks at United Front Games -- the developer behind ModNation Racers -- was assigned the task of bringing back Activision's True Crime series with an all new chapter.  But somewhere in the midst of the game's development, the publisher changed its mind, leaving years worth of work simply sitting on the table.  But not one to let, ahem, Sleeping Dogs lie, Square Enix picked up the project, changing its name but not its focus, and allowing United Front to finish up the project for action gamers to enjoy.  This August, the final product will arrive for both Xbox 360 and PlayStation 3.


You’ve played one Final Fantasy game, you’ve played them all, right?  Hardly.  This July, Square Enix will be providing a different twist on the genre with a game that relies just as much on music and rhythm cues as it does adventure.  Theatrhythm Final Fantasy is an upcoming 3DS game where you’ll have to tap and drag along to pre-set music themes while traveling, building energy for fights and eventually facing large enemies.  And it’ll stem from memorable themes taken from Final Fantasy themes over the years.  It’s as good as it gets for nostalgic fans.


For the longest time, Square Enix’s role-playing games have followed a usual tradition, a pre-set game pattern involving an intricate battle system or characters that could easily be adapted to, depending on their techniques and weaponry.  While fans can certainly appreciate such an approach, others can be turned off by it, merely due to the monotony.  But the company is listening, and ready to provide something a little different this summer with Theatrhythm: Final Fantasy.


Before Crystal Dynamics became known as the studio that saved Tomb Raider from a fate worse than Death (c’mon, Core Design was lagging with Angel of Darkness), they had worked on a number of original franchises.  Among them was Legacy of Kain, which was handed to them after Silicon Knights worked on Blood Omen for PS One.  The team configured the series into a third-person action/adventure game, one featuring a reaver named Raziel working his way through a dank underworld, seeking revenge on Kain for actions that can’t be undone.


Last night’s Square Enix get-together event at the Game Developers Conference provided plenty of opportunity to hobnob with fellow journalists and some great Square Enix PR folk.  But it also provided the chance to check out what was coming up from the company.  And while we would’ve killed to give the new Tomb Raider a go, we did get a few other upcoming titles in its place.  Among them, some new downloadable content for the company’s top-notch role-playing game, Final Fantasy XIII-2.


When you develop something that’s considered one of the better games out there, it’s often hard to move on to the next project, as most folks will usually demand more of the same or, as tradition usually calls for, a sequel.  Kim Swift, the developer of Valve’s uber-hit Portal, has managed to do this, though, as her team at Airtight Studios showed us the other night at the Square Enix event with its upcoming Quantum Conundrum.  We gave this delightful little digital treat a run-through in a hands-on demo.


The story behind Activision’s attempt to revive its True Crime series is an interesting one and, at one point, a sad one.  The company hired United Front Games to work on True Crime: Hong Kong, and even announced it during the 2010 Spike TV Video Game Awards show.  However, months after its development (and a pretty good E3 showcase), the company chose to cancel the project, feeling it wouldn’t live up to its potential.  Now that COULD’VE been a sad story, had Square Enix not picked up the pieces and opted to release the game as an original adventure called Sleeping Dogs.  But it did.


At the Game Developers Conference, there are plenty of surprises making the rounds, with new reveals happening and information dropping on new projects.  Sony was expecting to make some PlayStation Vita announcements over the course of the week, big new games that would carry their new handheld system into the fall system.  However, thanks to a leak over at, we have an idea of what these projects could very well be…


Usually, when Square Enix announces a launch title for a new system, it’s something that’s from their storied library of role-playing games or, as of late, a resurrection of a franchise from Eidos, like Tomb Raider.  But with the PlayStation Vita, it turned to an unlikely source for inspiration with its debut title – hell.  Yep, in Army Corps of Hell, you’re a demonic overlord who’s been wrongfully unseated from his throne – and it’s up to you and your goblin horde to reclaim it.


I love how the App Store is picking up in quality games.  Unfortunately, with that comes an escalated price.  Take SoulCalibur, for instance.  A decent port, sure, but it’s missing a lot of the stuff that made the Dreamcast original so grand, and it’s going for…$17?  C’mon, the Xbox Live Arcade version is only $10.  That said, there are some games that do validate their worth.  And one of them, believe it or not, is Taito’s Dariusburst SP.


I wasn’t the biggest fan in the world of Final Fantasy XIII.  Number one, role-playing games aren’t my bread and butter anyway, though good ones, like Kingdoms of Amalur: Reckoning, still find a way to suck up all my time.  Number two, the game just wasn’t nearly as engaging to me as previous chapters in the series, nor some of my favorite Square Enix RPG’s, like Chrono Trigger and Secret of Mana.  (Maybe I’m SNES spoiled.)  That said, Final Fantasy XIII-2 is a step in the right direction, and a little more involving than its predecessor…despite a few hiccups.


Every Tuesday, Sony brings its PlayStation faithful new content, add-ons for your favorite games, Themes and avatars for your PlayStation 3 and PlayStation Portable. Not the best week for new content for new content on the PSN. If you missed Duke Nukem Forever then here is your chance to get the king as he finally makes his debut on current gen consoles. Not the best game on the market, but worth a pick up if your Duke Nukem Fan.