Content about Ubisoft

05.13.12

Marvel’s The Avengers crossed the $1 billion threshold at the global box office on Mother’s Day May 13, its 19th day in release, The Walt Disney Studios movie has become the first official summer blockbuster. This is the first Marvel Studios film and the fifth Walt Disney Studios release to reach this important milestone. Director Joss Whedon talks about the movie in the exclusive video interview below.

05.11.12

The PlayStation Vita.  Though it may not be everyone’s ideal handheld choice (the 3DS is out there, along with cheaper handhelds and that iPhone thing), it’s still a sleek little thing that’s well worth playing.  Sony has made quite a push with the system so far, with a number of impressive games and a few more on the way, including Resistance: Burning Skies landing at retail (and digitally) later this month.  But when it comes to games you MUST have, what are the best choices for the system?

05.07.12

Tom Clancy’s Ghost Recon Alpha is the 25-minute prequel film to Ubisoft’s Tom Clancy’s Ghost Recon Future Soldier game. The short film, which was produced by Hollywood talent, follows the Ghosts as they are dropped deep behind enemy lines in order to eliminate one of the world’s most sought-after war criminals. Ubisoft details how its blurring the line between film and game in the video below.

05.06.12

CARY, North Carolina – Red Storm Entertainment has always worked closely with real soldiers. Founded by Tom Clancy 15 years ago, the Ubisoft studio has worked on the Rainbow Six and Ghost Recon games over the years. With Tom Clancy’s Ghost Recon: Future Soldier, military advisor Dutch DeGay played an instrumental role in bringing an accurate near future world to life for PC, Xbox 360 and PlayStation 3 gamers. DeGay breaks down the blurring of reality and virtual in this exclusive video interview below.

05.05.12

We're just going to say it right now.  Far Cry 3 is shaping up to be the best game in the series yet.  The first two games set up great tales of survival, with one man battling the odds through lush terrain and occasionally using feral abilities to get the jump.  The third looks to follow suit with an even more engaging single-player campaign, along with a new focus on multiplayer, where teams can battle it out to control parts of the terrain.  We recently went hands-on with the demo to see how it was coming along.

05.04.12

One of the highlights from this year's PAX East event was a huge standee for Ubisoft's upcoming Tom Clancy's Ghost Recon: Future Soldier, featuring plenty of action from the co-op side of things.  In the demo, players could team up to defend their home base from invading enemies on all sides, using their various tools of the trade, weapons and accessories alike, to their advantage as they got the jump on their adversaries.  This will be a huge part of the game when it ships later this month for Xbox 360 and PlayStation 3.

04.29.12

CARY, North Carolina – Red Storm Entertainment is comprised of over 120 game developers who have focused their attention on the 12 versus 12 online multiplayer experience for Ubisoft’s Tom Clancy’s Ghost Recon: Future Soldier. Mike Climer specializes in transforming real weapons into the virtual world. He breaks down some actual weapons owned by members of the team in this exclusive video from the studio below.

04.27.12

Throughout the history of video games, the oldest stereotype surrounding the industry has always been do violent video games affect player behavior and personality. It is a known fact that people who play games are exposed to more violence than the average consumer. From nuking entire civilization to obliterating players online, it’s has become more and more common now that games are more focus on squarely providing violent action. For this reason alone, parents have long held an underlining negative attitude towards the industry and those who stand by it, but is this criticism injustice or have developers gone to far? Should government step in?

04.19.12

CARY, North Carolina – Red Storm Entertainment has been aiming for authenticity with its latest shooter, Ubisoft’s Tom Clancy’s Ghost Recon: Future Soldier. In addition to working with former soldiers for accuracy, the developer also buys actual weapons and even takes them out to the shooting range. Travis Getz walks us through some of the real weapons of the new shooter in this exclusive video interview below.

04.18.12

When Trials HD came out a few years ago for Xbox Live Arcade, little did we know how much of a racing/strategic gem that RedLynx would end up creating.  The game has sold over two million units, with players logging in best racing times like crazy and yearning for more of the same.  Well, after a long, tedious wait, we finally have Ubisoft’s Trials Evolution, a game that follows a similar formula to the first game, but exceeds it in every category.  This, folks, is how you get a sequel made right.

04.17.12

CARY, North Carolina – Developer Red Storm Entertainment works closely with former special ops soldiers and military personnel to develop its military simulations like Tom Clancy’s Ghost Recon: Future Soldier. The newest Ubisoft shooter, which ships for Xbox 360 and PlayStation 3 May 22, introduces cutting-edge technology that is actually being used in the field today. Dutch DeGay, a former Army captain, talks about the real technology in this exclusive video interview below.

04.16.12

CARY, North Carolina – Red Storm Entertainment is doing more than develop the 12-player multiplayer experience for Tom Clancy’s Ghost Recon: Future Soldier. The studio is also heavily involved in the new Ghost Recon Network, which will serve as a virtual hub for gamers to connect to the game world while away from their console. The service including support for tablets and smartphones, as well as laptops and PCs. Rob Newn, head of the free online service, talks about what’s in store for gamers in this exclusive video interview below.

04.15.12

CARY, North Carolina – Red Storm Entertainment has a team of 120 finishing up the multiplayer experience for Tom Clancy’s Ghost Recon: Future Soldier. The newest Ghost Recon game introduces GunSmith, a feature that allows players to customize every detail of the game’s weapons into millions of variations. Gamers can also tweak their gear, grenades and even the look of their avatars. Developer Tony Sturtzel demonstrates how Kinect gamers can do all of this with their voices and motions in this exclusive video interview below.

04.09.12

Ubisoft’s engaging gamers eager to play Tom Clancy’s Ghost Recon: Future Soldier multiplayer early with its beta. Running April 19th through May 2nd on Xbox 360 and PlayStation 3, the multiplayer beta will allow up to 12 simultaneous players to choose from three classes (Rifleman, Engineer and Scout) and experience the intense adversarial online action in two different modes – Conflict and Saboteur.

03.30.12

Minnesota Timberwolves NBA All-Star Kevin Love is the first member of Team Ghost, a select group of four celebrity gamers brought together to promote Ubisoft's Tom Clancy’s Ghost Recon: Future Soldier. Just as the Ghosts are the most elite soldiers and represent a complete range of skills on the battlefield, each member of Team Ghost is among the best at what they do and will play a unique role on the team.

03.27.12

Set against the backdrop of the American Revolution in the late 18th century, Assassin’s Creed III introduces a new hero, Ratohnhaké:ton, of Native American and English heritage. Adopting the name Connor, he becomes the new voice for justice in the ancient war between the Assassins and Templars. Players become an Assassin in the war for liberty against ruthless tyranny in the most stylized and fluid combat experiences in the franchise to date. Assassin’s Creed III spans the Revolutionary War, taking gamers from the vibrant, untamed frontier to bustling colonial towns and the intense, chaotic battlefields where George Washington’s Continental Army clashed with the imposing British Army. Ubisoft Producer Alex Hutchinson talks about the new game in this exclusive video interview below.

03.24.12

You know, there was a Rayman legacy before he appeared in the stellar Origins last year.  For over the last decade or so, Ubisoft has produced a number of games featuring the limbless hero, starting on the PS One with an artful side-scrolling classic and continuing onward with the incredible Rayman 2: The Great Escape for Dreamcast and Nintendo 64.  Since that time, though, the sequels felt a little tacked on rather than feeling like in-depth tales, as you’ll see from Rayman 3: Hoodlum Havoc, which was recently given the digital HD treatment for Xbox Live and the PlayStation Network.

03.14.12

National health care company Humana has extended its partnership with video game leader Ubisoft by offering rewards for healthy gaming. Through its wellness and loyalty solution, HumanaVitality, members are now able to seamlessly earn Vitality Points™ for exercising using Ubisoft’s fitness games, Your Shape: Fitness Evolved” and “Your Shape: Fitness Evolved 2012,” available exclusively on Kinect™ for Xbox 360. This partnership marks the first time a fitness video game has been integrated with a health care solution in this way.

03.13.12

I remember the first time I checked out Shoot Many Robots.  Demiurge Studios had invited me up for a beer in their suite at GDC last year, and there introduced me to P. Walter Tugnut, a Southern shooter with a severe robot issue on his hands.  Just with the introduction of a beer and the main hero’s name, I knew that the team was going for a different kind of run-and-gun title with Shoot Many Robots.  Now that the final game is here, under the watchful care of Ubisoft, it’s still got the same charm that won me over last year.  (And no, that wasn’t the alcohol.)

03.07.12

SAN FRANCISCO -- According to Canadian hockey legend Wayne Gretzky, “a good hockey player plays where the puck is. A great hockey player plays where the puck is going to be.” And that’s exactly how the game is being played in the thriving Ontario Technology Corridor, as evidenced by “hockey stick” expansions by companies including Google Inc., Electronic Arts Inc. (EA), Gameloft and Arkadium.

03.06.12

Real life rarely plays an effect in a video game.  Sure, you can be “killed” by certain characters, but only after taking so many shots and not actually recovering by taking cover.  Very rarely do real-life damages play a part in games.  So when they do, players could be startled.  “I died from climbing up a wall?!”  Ubisoft’s I Am Alive takes these life-like physics into heavy consideration, putting you in an apocalyptic world where survival comes first, then finding your scattered family.

03.03.12

While the game developer was exploring the Italian Renaissance in its latest Assassin’s Creed games, Ubisoft had a team working for the last three years on the American Revolution-set Assassin’s Creed III. The first screenshots of the much-anticipated big game of 2012, which ships October 30, 2012, can be seen below.

03.02.12

Ubisoft’s Assassin’s Creed franchise has explored the Middle Ages and the Italian Renaissance. The latest game in the franchise is sticking closer to home. Assassin’s Creed III has been confirmed by the game maker to be set during the American Revolution. This offers a ripe area of exploration that hasn’t been visited in gaming save for an obscure RTS game, American Revolution: Battle for Freedom.

02.24.12

When Ubisoft released Rayman Origins for consoles last year, it brought back one of its longest running franchises in a fresh new mold, one that all gamers could appreciate, from its classic platforming set-up to its gorgeous presentation, which makes it resemble a Saturday morning cartoon brought to life.  Somehow, Ubisoft has managed to cram almost every bit of goodness from the original game into on-the-go play for the PlayStation Vita – and that’s the primary reason why it’s a must-own.