Content about bulletstorm


With Killzone 3, Guerrilla Games has created a triumphant first-person shooting experience, one that still holds up even four months after the game's release.  Its awesome attention to detail, superb gameplay (especially with the jet pack flying mechanics) and wanton destruction are unmatched by any other PS3 shooter, and the ability to take on both bots and other players in a varied multiplayer environment boosts the replay value significantly.  Which leads us to wonder...why didn't the game sell better?


 Whether you got a code from Bulletstorm's Epic edition, an invite from a friend, or pre-ordering Gears of War 3, you've probably been spending a good amount of time playing the multiplayer beta. The game features all of the third-person shooting action that fans have loved from the previous two games, as well as the gruesome carnage after getting a kill. XBox 360 owners first got a glimpse of the game with the trailer that was shown off when Cliff Bleszinski visited Late Night with Jimmy Fallon. The hype continued to ensue as the first gameplay video came out at the following E3. Now that the beta is out, the game looks like it upholds the tradition well, but a few things hinder the experience.


 Some people don't have the patience to wait until they are old enough to buy things that are for mature audiences. From video games to music, there is a lot of explicit content meant for older audiences, yet younger people manage to get their hands on it. In a recent undercover shopping survey by the Federal Trade Commission, video game retailers were found to be the best at enforcing the rating system and preventing sales to underage teenagers.


 While everyone is patiently waiting for Portal 2 and Mortal Kombat next week, I figured this would be the perfect time to reflect on what was the first 3 months of the year and give it it's grade. Everyone deserves to know how well they're doing, so why not make a report card for the video game industry? 2011 looked to be quite a promising year of video games and so far, it's gotten off to a pretty solid start. Now let's take a look at exactly what happened these past 3 months.