Firefall’s Mourningstar Gets Sexy Cosplay from Crystal Graziano

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    First there were professional gamers. Now there are professional cosplayers. Red 5 Studios has launched its first professional cosplay program, aimed to encourage and inspire the cosplay community by sponsoring passionate and creative individuals. Well-known cosplayer, Crystal Graziano, has been selected for Red 5’s first yearlong sponsorship. She was chosen from a pool of top cosplayers for her previous quality work and passion for videogame roles.

     

    As part of the sponsorship, Red 5 will pay for all of Crystal Graziano’s cosplay activities and unique costume creations for one year – along with supplying professional photography and photoshop sessions. In addition, Crystal Graziano will get to fill the role of Firefall’s heroic female protagonist, “Mourningstar”, at key conventions and promotions throughout 2012.

    “Because Firefall’s sci-fi world and story are so rich and colorful, we see there being a lot of interest from artists and designers,” said Red 5 CEO and Chief Creative Officer, Mark Kern. “Developers should embrace these individuals because they add so much to the universe, both in-game and out. This program is our way of showing appreciation and support for what they contribute to the game and community.”

    Red 5 has once again called upon the masterful craftsmanship of award-winning Hollywood FX artist, Steve Wang, to create the Mourningstar costume. Complete with lights and effects, this epic cosplay will bring an unprecedented level of realism and detail to Firefall’s Mourningstar character.

    Red 5 Studios’ upcoming free-to-play open world shooter, Firefall, is currently running the first stage of its exclusive beta – planned to roll-out through 2012. Red 5 Studios is an online game developer located in California, founded by Mark Kern, former team lead for World of Warcraft. Red 5 Studios is dedicated to bringing together millions of gamers across the world by creating immersive worlds, intriguing stories and compelling characters. They believe that online games and persistent worlds are the future of video games.

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