Paramount Digital Entertainment has taken a unique approach with its new Facebook game, Mission: Impossible The Game. Developer Funtactix has created a very deep multiplayer online experience for fans of the film franchise that boasts 200 levels. The game currently available focuses on the first three films in the franchise and a new level based on Ghost Protocol will be launching in December before the new Tom Cruise movie from Paramount Pictures opens. Sam Glassenberg, CEO of Funtactix, talks about this new project in this exclusive interview.
How will this game stand out from the typical Facebook gameplay experiences?
Mission: Impossible is the first Facebook game based on a major motion picture. This is the first time players will be able to enter the world of one of their favorite films on Facebook. The Mission: Impossible universe is rich in detail and history, making it an ideal setting for a game. Players can jump in and take on the role of an Impossible Missions Force (IMF) agent just like they've seen in the films. We’ve also used some incredible in-house technology to create stunning graphics and 3D animated characters. We’ve combined the best aspects of Mission: Impossible with the best features unique to Facebook, creating a deep experience that you can share with your friends.
Can you explain how the multiplayer gameplay will work and how many players can form a team?
Players recruit their Facebook friends to act as agents on their team. Team size is limited only by the number of friends you have on Facebook. Certain missions require you to bring your friends along with you to act in support roles. Each player fills a role on the team just like in the films. Additionally, the size of your overall team gives you benefits to taking down other players (rogue agents) and defending you and your safe house from attacks. Multiplayer happens asynchronously, meaning you don't need to have your friends actually online when you’re using their character for a team mission.
How has the game been designed progression-wise? Can players meet up and play at routine times or can one player form teams with multiple people?
As is the case with the majority of Facebook games, there is no need to coordinate play times with other players. You have full access to use their characters in your progression whenever you need them. You recruit your team of agents from your friends list, once they accept the invitation; they are part of your team.
Can you walk us through some of the locales in the game?
One of the great things about the films is the exotic locations that are featured. We brought back a lot of the iconic spots from the films and reproduced them for Facebook. Players will find themselves in Ireland, the island of Mauritus, a military base in Burkina Faso, CIA Headquarters in Langley, VA, Kiev; and that is only in the first few missions. There are 50 different locations and we'll be adding more to the game in the future.